Category Archives: Weblogs

kyle + rosemary

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I
‘m always careful not to post too many details about auditions, or the content of things I’ve worked on, because it usually freaks out the people who hired me, who want to maintain some mystery about their project, control the publicity, or reserve the right to keep the whole damn thing a secret until they are good and ready to share it with the world.

With that in mind, I haven’t talked too specifically about the project that I booked yesterday. In fact, I figured I’d wait until I went to work, so I could ask the director (who is also the writer and creator) if it was cool to put out a few details, and maybe even a character model or two.

Well, I think it’s okay to talk about the show a bit more now, because Jun, the director, e-mailed me this morning with a link to her blog all about the show!

The show is called Kyle + Rosemary, and I am Kyle. (That’s Kyle on the right there, and Rosemary is down a bit on the left, for those of you who like reading obvious things that are put into parentheses and then become the subject of much meta-commentary by the writer, who feels the need to talk about himself in the third person, when the smart thing to do all along was just to delete the damn parenthetical statement and trust that his reader wouldn’t need it anyway. But then the writer, who is really amusing himself by now, is all excited that he got to use the fifty-cent word "parenthetical" within a parenthetical, which is almost as good as having an intalicized footnote.[1])

Yesterday, I wrote "I felt such a connection with the character, and had so much fun
looking at his character model and creating the voice and character it
inspired . . ."
so here’s a little bit on how that works for me. Follow along with Kyle (who is on the right over there. See previous parenthetical statement, kthnx.)

When I go into the booth to do a character, I do different things with my body to make him come out of me. Aqualad is a little haughty, because he’s a prince, so to create his voice and character, I sit straight up, with my back off the chair, put my hands on my knees (Ensign Ro-style) and hold my chin up when I talk. I don’t know how all that comes together to create him, but I know that it works.

For Kyle, my initial voice was way too nerdy and cartoony. Once Jun showed me this drawing, I grokked him. I walked into the booth, let my shoulders slump a little bit, put my hands in my pockets, and sighed right before they rolled tape. She guided me, and Kyle came right out of me, like I’d known him for much longer than the five minutes I’d had his image in my mind.

Jun said some cool things about me on her blog

So, having completed voice casting, after much painful deliberation (there were many great candidates) I decided on Wil Wheaton
for the voice of Kyle. I’d call this an inspired casting choice; for
one thing, Wil is a self-proclaimed geek, and for another, he runs his
own hawesome weblog, in which he professes his geek-ness several times a week.

[. . .]

[W]e as directors and creators go through the casting process with often
rarely a thought to the multiple lines of actors and actresses trooping
through, hoping to get parts on our shows based on the quickest of
auditions – auditions where they have to drive across town for just a
few minutes in front of a microphone, saying the same lines that
everyone else says and hoping to stand out. They are just as excited to
get a part as we are when we sell a show. It’s really nice to have a
little insight into their lives once in a while. Thanks for sharing,
Wil!

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See? I knew there was a reason I liked her so much. She cares about story, she cares about actors, and she’s a geek blogger (I love the posts in her blog where her mom comments and says how proud she is. That rules.) So if a singularity shows up in Burbank next week, you totally know where to pin the blame (or at least start the investigation, though we’ll be watching you from our newly-discovered higher plane of pure-energy existance, and totally screwing with you through the power of mental thinking.)

I still don’t think it’s cool to gve up too many details about the show, but I think it’s safe to disclose that Kyle and Rosemary meet in a MMORPG, and the show takes place both in the game, where I will get to voice Kyle’s alter ego, Sir Horace, and in the real world, where Kyle and Rosemary can’t hang out, because she is a goth and he is a geek. There are some storyboards of their in-game alter-egos on Jun’s blog, if you want to see them. Oh, and when I voice Sir Horace? I totally stand tall, push out my chest, and put my hands on my hips. When I speak, I take one hand and stab at the air with it, because he is so totally heroic. And the transition from Sir Horace back into Kyle? Way too much fun.

Now I’m off to Shane’s house to pick up my nerd cape. And don’t even ask how it got there, because I’m not telling (though you can probably get Annie to tell you if you ask her nicely enough, and bribe her with coffee.)

[1] Yeah, it’s still good.

Paging Leeroy Jenkins

My friend Sean Bonner is a self-described "casual player" in World of Warcraft. Sean is also the co-creator of Metroblogging.com, so he recently added Metroblogging: Azeroth to the list of Metroblogging cities.

Yeah, "casual," not "totally into it." I totally believe you, Sean.

I don’t play WoW (for reasons which will become apparent in a moment) but six million people do, and a Metroblog for a virtual city is just too geeky to ignore, so I interviewed Sean for SGNews Geekwire this morning:

W - Unlike something that would make a great April Fool’s gag, like Metroblogging: The Island from Lost, this could actually take off, because to many people, Azeroth is a real place. When you did it, did you think at all that it would have a life longer than the typical "I kiss you" meme?

S - Oh totally, we didn’t do this as a prank, and that’s exactly why we didn’t do it on April Fools. It’s something we’ve been thinking about for several months now at least and finally had enough people who wanted to give it a shot. So we put it together in all seriousness, just like one of our other cities, to see what happens.

[. . .]

W - How much time do you spend playing?

S - More than I want to admit?

W - Hah. That’s a great answer.

S - That’s actually a kind of deceptive question, but you wouldn’t know it if you don’t play.

W - Oh, perfect. Another Geek meme I’m not in on.

S - Dude, seriously, it’s nuts, you should check it out.

W - No way. I lost a year of my life to a MUD, and that was free and just text over telnet. I’m going to have to go to a meeting now, just because you brought it up.

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