Archives

begin transmission:

bedhead20150720
This morning’s bedhead was pretty epic.

Lots of work to finish today before I have lots of work this week. I don’t feel particularly inspired to write a thing, so here’s a list of things that may be relevant to your interests:

I’ve been making some Not A Radio Free Burritos. This may interest some of you.

Wilco has a new record out and it’s free (for the moment).

Titansgrave: The Ashes of Valkana is past the halfway point of the season, and I’m as excited for the audience to experience the rest of the story as I am sad there is less ahead of us than there is behind us.

The adventure campaign book for Ashes of Valkana, with some additional Titansgrave setting information, is at the printer. I’ve seen the proof, and it is gorgeous. If you want to play in our world, I think you’re going to like it when it is released during GenCon in a couple weeks. Adventure Game Engine also comes out at GenCon, and you’ll need both to play. I encourage anyone who does play to write up your own stories, define areas of the world in ways that inspire and amuse and entertain you, and bring Valkana to life in your own way … and then tell me about it, because I think that will be awesome.

This makes me really mad. I didn’t give Facebook permission to do this, and I can’t see an obvious way to stop Facebook from doing this:

Facebook is creating a false sense of entitlement and intimacy, by giving the impression that people can pay outrageous amounts of money to send a message directly to someone’s inbox, even if that potential recipient has no intention of reading it.

I really like the current episode of Tabletop, even though I realized at the end of the day that we could have done an episode for each game, instead of combining them into one.

I’m still really upset that I was lied to and betrayed by my (now former) friend who I hired to help work on Tabletop. The more I learn about the last few years, the more I discover how thoroughly I was mislead, how many lies were told about me and my show to others, and how much my trust was abused … it’s not a good feeling.

Tomorrow’s Conversations with Creators is with Trey Arch, the studio that makes the Call of Duty and Black Ops games. I suck at FPS games, so I don’t play them, but I had so much fun talking with these people, I think there’s a very good chance I may give the single-player campaign a try, on the easiest setting.

Next week, I’m talking to the studio that brought us Journey, and Flow, and God of War. After that, CwC is over for the summer, and while I’m hopeful that Sony will want to make more, I don’t know if it’s going to happen. If you haven’t played Journey, DO NOT WATCH ANY OF THE PLAY THROUGHS. Please trust me on this one. It’s such an amazing experience, and you’ll rob yourself of a lot of that if you spoil it for yourself.

Have you seen the Wil Wheaton Project’s new season? It’s called Reactor, and the guy who plays me is pretty funny. He also seems like a really nice person, so I hope the network goons treat him and the show better than they treated me.

I’ve been having a lot of fun playing around with databending pictures and creating strange ambient recordings that they inspire.

 

bentbedhead20150720
Databending bedhead is … weird.

I got a Pebble Time. I mostly like it. It has an LCARS face that makes me happy. I’m not sure if I like it more than the LG Android watch I picked up from woot recently, though. Good thing I have experience wearing multiple watches for some reason.

Wil Wheaton Swatches What The Fuck

Okay bye.

Sticky post: Quarterly

Quarterly is a pretty neat idea: a little box of stuff will be curated by a person you choose, and four times a year (quarterly – get it?) a new box will show up in your mailbox. You can get stuff from awesome people like Bill Nye, Timothy Ferris, and Book Riot.

Last week, Quarterly asked me if I’d be interested in curating something for them.

“I’d love that,” I said, “but nobody is going to be interested in it.”

“We think you’re wrong,” they said.

“Your face is wrong!” I said. Then I ran away and told on them.

Anyway, if enough people are interested enough in subscribing to a box of stuff, curated by me, then we’ll do it. But the thing is, we need to know that you’re interested. So if you are, go to Quarterly and fill out the thing.

Or don’t. I’m not the boss of you.

Memo to Hearthstone Tournament Organizers…

Updated: It appears the organizers have reversed their earlier decision :

After causing a controversy, an international e-sports league is changing its rules to welcome women players.

The International E-sports Federation (IESF) is ending its policy that prohibited women from competing against men in pro-gaming competitions, according to a post on its website.

Original post continues below:

Are you fucking kidding me?

The IeSF, or International e-Sports Federation, is a global organisation based in South Korea that is comprised of e-sports associations from across the world. Their stated aim is to promote e-sports as a “true sport”. The IeSF’s sixth World Championship will take place this November, in Baku, Azerbaijan.

Here’s the tournament list, from the organisation’s Facebook event page:

  • Male Competition: Dota 2, Starcraft 2, Hearthstone, Ultra Street Fighter IV
  • Female Competition: Starcraft 2, Tekken Tag Tournament 2

It’s an absurd division. Seemingly it tells us that Ultra Street Fighter IV is for boys, and Tekken Tag Tournament is for girls; that women aren’t meant to play Dota 2 or Hearthstone; and that while both men and women can play Starcraft 2, they damn well better not do it together.

Of course, that’s not what the IeSF are saying. Their reasoning is far more insidious than that. In a reply to a Facebook comment asking why men and women had been divided, the IeSF responded with the following:

“The decision to divide male and female competitions was made in accordance with international sports authorities, as part of our effort to promote e-Sports as a legitimate sports.”

It’s a bizarre statement, attempting to defend a seemingly indefensible decision. E-sports can be recognised as a “legitimate sport” while still staying true to the differences that exist. Hearthstone is not a game that requires any division by gender—to do so is a completely arbitrary decision that smacks of a desperation to be taken seriously.

Women play video games. Get used to it.

(h/t @Gloriwulf)