Monthly Archives: May 2006

it’s cosmic, man

I was very spoiled by Teen Titans. It was a fantastically talented group of actors, writers, and animators, lead by passionate producers and one of the best directors I’ve ever had the pleasure of working with. I was crushed when the show was cancelled not only because it meant I wouldn’t have the job, but because it meant that I wouldn’t get to work with this incredible group of people several times a year any more.

When I found out that I would be working on Legion of Super Heroes, I was excited, but I kept my expectations in check . . . what were the odds of lightning striking twice?

Well, it turns out that those odds were 1:1. I had an absolute blast on Friday. The entire cast accepted me right away, and welcomed me into their show (they’ve been working together for eleven episodes, already) and made me feel like I was part of their team who had been there from the start. The producers, writers, and the director were just hawesome, and I can’t wait to go back and work with them all again this week . . . because I’m a recurring character!

Oh yeah, baby. Recurring character. Sweet.

I know that Warner Brothers is very touchy about revealing too many details before they are announced (Marv Wolfman and I got our wrists slapped when we both mentioned something about Aqualad on our blogs when we worked together on Deep Six) but I got an okay from a highly-placed source to at least reveal that I am playing the part of Cosmic Boy, one of the founders of the Legion.

Finding Cosmic Boy’s voice was fun: my instinct said that I should stand for him (he’s sort of an arms-across-the-chest kind of guy) but with my damn hip hurting, I ended up sitting . . . big mistake. I struggled for the first act, until I could get the engineer to reset my mic so I could stand up. It’s amazing what a huge difference a little thing like sitting vs. standing makes; it’s the difference between playing outfield with or without a glove, or running with shoes that don’t quite fit.

Standing up and settling into him let me bring Cosmic Boy to life, and really find his point of view about himself and his relationship with the other Legionaries. Once I knew who he was, and once he lived in me, I was able to do some really cool stuff. At one point in the last act, I felt so confident that I knew him, I even asked for a second take on a line where I thought I could play a more interesting beat than I did in the first take, which everyone on the other side of the glass was very happy with. I rarely ask for additional takes because if an actor is going to ask for a second pass he’d better have something really great to do, to justify the extra time and expense, and until recently I just haven’t had the level of confidence as a voice actor necessary to pull that off.

I can’t say exactly what dialogue or scene was, but you Meisner actors will probably grok this: there are three beats in the line. The first time I did it, I set him straight, enlightened him, and went one better. As soon as the words were out of my mouth, I realized that enlightening him and going one better were essentially the same beat, so I asked for another take where I set him straight, enlightened him, and shared bad news, which sort of went one better but was more specific and "shaded" differently and was more interesting. I felt an emotional connection to the words and the scene after the second take, and I guess the other actors did, too. One of them said, "Oh, I really liked that," and another said, "Dude, you’re not Cosmic Boy; you’re Actor Boy!" To which I replied (in a Ted Knight voice), "Yes, Actor Boy . . . who, in his disguise as Waiter Boy, keeps the city safe from doooom."  And there was much rejoicing.

I wish I could show or discuss the character models I saw while I was there, but I think that’s a one-way ticket to unemployment . . . but they are really, really cool. I’m back again on Friday, and if Warner Brothers doesn’t give me the cockpunch for what I’ve written here today, maybe I can get some permission to release a few more details. Now, I think I’m going to walk around my house and talk like Ted Knight.

"Meanwhile, in Wil’s office, Ferris and Riley sleep on the floor, unaware that a mysterious stranger lurks just outside the wall. Can Actor Boy arrive in time to save them from doooooom? Only Monroe and Spaulding know for sure!"

consoles and strife

So a whole bunch of Nintendo nerds are paralyzed with outrage that Nintendo changed the name of the Revolution to Wii. Some of them, I’ve heard, are even considering having their tattoos of Link, Mario, and Kirby removed (but not Samus and Pikachu; those stay. Even pissed off nerds have their limits, you know.)[1]

Nintendo says,

"Wii sounds like ‘we,’ which emphasizes that the console is for
everyone. Wii can easily be remembered by people around the world, no
matter what language they speak. No confusion. No need to abbreviate.
Just Wii.

Wikipedia adds,

Nintendo spells "Wii" with two "i"s to create an image of players
gathering together to play. The spelling also is intended to invoke the
controllers the Wii uses. 

I actually think that logic is extremely cool, very non-linear, and surprisingly poetic for a video game company. And guess what? Nintendo now has people who are not Nintendo fanboys talking and thinking about the Wii. Brilliant.

Why are so many Nintendo fanboys taking it so personally? I wonder why the name of a gaming console is such a big deal? Isn’t it the catalogue of games and how well they play what really matters?

There wasn’t this much outrage from Trekkies when Rick Berman destroyed the Enterprise D, and that was worth some serious tattoo removal.

 

[1] Okay, I made that up, but the point stands.