All posts by Wil

Author, actor, producer. On a good day, I am charming as fuck.

save vs. con crud

I failed my Fortitude save against con crud, and what started out as general sinus discomfort yesterday has turned into full-on misery today, with the burning sinuses, broken-glass throat, and heavy feeling in my chest.

I’m not complaining too much (though I do have to miss something awesome tonight), because I have a stack of comics, a stack of games, and a pile of books that are all just waiting for me to have an excuse to do nothing but read them.

Anne observed that she might be the cleric in my party, because she she’s around I don’t get sick at cons … and while I don’t want to mistake correlation for causation, I do want to share an epic picture of Paul & Storm and me being epic:

Wil Wheaton, Paul and Storm, a bear, a sword and a rocket launcher.

 

That photo has nothing to do with this post, other than basically being the entire reason I wrote it.

“be honest, be kind, be honorable, work hard, and always be awesome”

The volume of mentions I get on Twitter makes it impossible for me to read them all, and I miss most of them*. I do my best to read them, because more often than not the people who @ me are funny and interesting, but … math.

Last night, I happened to see a mention from a fifth grade teacher, who told me that one of her students said he was related to me. I don’t have a lot of school-aged relatives, and thought it was probably a kid making up stories, so I asked her what his name was. Well, it turns out that he is, indeed, related to me! He’s my brother’s nephew, and I just love him and his sister (and his mom, who is my brother’s wife’s sister. Go ahead and draw the family map, I’ll wait.)

After I confirmed that we are, indeed, family, she sent me this, which she said inspired the conversation:

Be honest, be kind, be honorable, work hard, and always be awesome.
Click to embiggen.

She designed this, and it hangs in her classroom. It forms the foundation of her class rules.

I showed it to Anne, blinking hard to get all the dust out of my eyes that had suddenly arrived in our living room.

All I want to do with my life is inspire people to be kind and awesome, and I love it so much that this teacher thought my words were worthy of sharing with her students.

*#humblebrag, I guess.

Coup: An amazing bluffing game from Indie Boards And Cards

Thanks to my fellow gamers respecting, understanding, and supporting my “I’m not here to take pictures and sign autographs, I’m just here to play games” policy at GenCon, I got to play a ton of really great games this year, including probably the best bluffing game I’ve ever played. It’s called Coup, and it comes out from Indie Boards and Cards (they do The Resistance, among other things) later this year.

While I was waiting in the airport to come home yesterday, I looked it up on Boardgame Geek, and decided to add my own review to the board, you know, to give a little something back to the community:

Subject: One of the best bluffing games I’ve ever played.
I played a demo of this at GenCon, and fell in love with it. I played with five strangers, and when the game was over ten minutes after we started (it takes all of 2 minutes to learn it) we were ready to start over and play again.

The cards look great, the rules are incredibly simple to learn, and even though there’s player elimination, it only takes about 10 minutes to play, so nobody has to sit out for too long.

This is a fantastic palate cleanser during a game day, and a great way for a few players to get into a quick game while waiting for a slot in another game.

You won’t see this on the Geek, though, because it wasn’t accepted

Comments from users that moderated this article:
Not much content
Not a review
Lacks depth.

Well fine! You’re not my real dad! I’ll put my not-a-review on my own site! With blackjack! And hookers! In fact, forget the review!

I’m just kidding. I suppose it’s not actually a review*, and more of a forum post … but it really is a great game, and something I hope we can find a way to play on Tabletop if we do a season three.

 

*This one is, and it’s worth whatever geek gold you happen to have in your pocket.

Congratulations to Tabletop!

Last night, Tabletop won the most meaningful and genuinely prestigious award in the gaming industry, The Diana Jones Award for Excellence in Gaming.

I don’t care about awards, and prefer to just let the work speak for itself, but it’s not hyperbole to say that it’s the Stanley Cup of gaming awards, and it is given by a group of people who I deeply respect and admire.

This show would not and could not exist without some very wonderful people, and all the work they put in from the very beginning of the first season. I owe them an incredible debt of gratitude for the work they’ve done and continue to do, and for making it possible for me to share my love of gaming with the world. We’re making something that’s more than just an entertaining show; we’re bringing families together, helping kids with learning disabilities, and this weekend in Chicago, a lady told me that Tabletop made it possible for her to communicate with her autistic son for the first time in his life. So it is my great honour to share this with

Our Director, Jennifer Arnold
Our First AD and Associate Producer, Adam Lawson
Our Executive Producer, Sheri Bryant
Our Associate Producer and Games Guru, Boyan Radakovich
Our amazing editing team, lead by Steve Grubel
Everyone on our fantastic crew
My dear friend and partner in crime, Felicia Day

I also want to thank everyone who watches Tabletop, plays Tabletop games with their friends and family, and creates the games we love to play. We will keep making this show as long as people will watch it, and as long as we can somehow pull together the funding to make it possible.

Congratulations, Team Tabletop! I’m so proud of us!