Earlier this year, Chandler Riggs and I were both at the Supanova convention in Australia.
This is a short film we made together while we were there.
Fun fact: you can follow Chandler on Twitter; he's a really awesome person.
Earlier this year, Chandler Riggs and I were both at the Supanova convention in Australia.
This is a short film we made together while we were there.
Fun fact: you can follow Chandler on Twitter; he's a really awesome person.
On Saturday, I texted my friend Molly: If you're here tomorrow, come over to my house for games and beer.
She texted back: What time? Can Chris come?
I replied: 6pm. Chris is always welcome at the Wheaton Secret Headquarters!
Yesterday, while we were at my friend's house for his birthday dinner, Molly texted Anne to find out where we were.
"Did you tell Molly and Chris to come over today?" She asked.
"No, I said Monday, when Robert is coming over."
"She thinks it's today."
I pulled my phone out of my pocket and looked back through my text messages.
"…um." I said.
"You'd better call her," Anne said.
I called Molly and explained to her that my stupid brain thought Saturday was Sunday and that tomorrow was not, in fact today, but was actually tomorrow (which is now today).
"I'm so sorry. Can you come back tomorrow?" I asked.
"Yeah, I can do that. I'll see you tomorrow at six."
And that is why, when I got home from my friend's house last night, I found this drawing on my front porch:
I got into bed around 2300 last night. Anne followed a few minutes later, and was asleep a few minutes after that. I stayed awake reading until about 130, which is something I’ve been doing the last couple of weeks. I can’t fall asleep before 130, no matter how hard I try, so rather than fight it, I just read until then, turn off the light, and drift off to the Dreamlands for 8 or 9 hours. Last night, I finished Mike Doughty’s Book of Drugs, which gets 5 of 5 stars from me.
But that’s not what this post is about.
This post is about beer. Specifically, the making of beer with my wife this weekend.
Last summer, my son Ryan spent a couple months with Anne and me between graduating college and starting his job. One day, he said to me, “We need a father/son hobby that we can do together while I’m here.”
“Yeah, that would be awesome,” I said, “what did you have in mind?”
“Let’s make beer together!”
And we did. And it was awesome.
Almost one year later, I’ve made 23 batches of homebrew. I’d say 17 of them have been good, 3 of them have been great, and 3 of them were… learning experiences.
I’ve learned a lot about brewing in a year. I’ve learned about the history of beer, the science behind brewing, and why certain styles of beer are the way they are. I’ve shared my passion with anyone who cares to listen, and I’ve found something that will be a life-long hobby.
Oh, also? About every five weeks, I have some new beer to drink and share with my friends and neighbors, that I made myself.
When I started brewing, I used extracts and very simple kits to make some tasty beers. I was happy with that for several batches, but eventually, I wanted to try my hand at brewing with grains instead of grain extract, so I could make my own version of Stone’s Pale Ale. I studied my homebrewing books, read hundreds of posts on forums, and eventually felt like I could give it a try. It wasn’t difficult at all, was actually a lot of fun, and ended up giving me one of those 3 great batches I mentioned.
Since then, I’ve done a mixture of extract and all grain brews, always following someone else’s recipe, or using a recipe kit I bought from Austin Homebrew Supply. I’ve spent a lot of time playing with software like Brewtarget 1.2.4 and Beersmith, but I wasn’t confident in my ability to design and brew my own recipe. That all changed when I was talking with Anne about beer, and she mentioned that she was very fond of IPAs that had a citrusy, piney hop character. I thought to myself, “You know what? I bet I could make my wife a beer that she’d like. I think I need to do that.”
But could I really do it? Could I really come up with a combination of grains and hops that would make good beer? What if it sucked? What if it was a waste of time and money?
As Charlie Papazian said, “Relax, don’t worry, have a homebrew.” So what if it didn’t work? I’d keep good notes, make changes if necessary, and try again another time. I know it sounds silly, but it took me a few months to come to this conclusion, to have the courage to just go ahead and do it.
About two weeks ago, I sat down with some of my favorite books, opened Brewtarget, and got to work. It was easy and fun, and I came up with something that I thought was pretty decent I shared it with the Homebrewing Subreddit* and on my G+ thing for feedback from other homebrewers. I listened to everyone’s feedback and ideas, and tweaked and modified my original recipe until I was happy with it. On Wednesday last week, I went to my homebrew supply and bought 15.25 pounds of grains, a whole bunch of hops, and some yeast.
“I made your IPA recipe,” I told Anne. “I’m calling it #VandalEyesPA.”
“When are you making it?”
“Saturday. Want to help?”
“Yeah, that’ll be fun.”
So Anne and I spent Saturday afternoon making beer together. I explained to her what each step did — doing so helped me stay focused on what I was doing, and seemed to deepen my understanding of the process — and we took tons of pictures of the whole thing. There was even some live-Twitter-blogging (isn’t all Twittering “Live Twittering”?) of the afternoon, using the hashtag #VandalEyesPA”**
It was a beautiful afternoon, warm but not hot, with just a tiny breeze to keep us comfortable. Our dogs played on the patio while we sat out there, our cats chased bugs and birds and each other around the yard. All the while, we stirred the boiling wort, made sure we weren’t boiling off too much, and documented the entire experience for each other and anyone in the world who wanted to follow along.
The entire process took about 6 hours from the time I heated water for the mash until we pitched the yeast, and they were 6 of the happiest hours of the year for me. Anne and I spend a lot of time together, (we are absolutely the best of friends in addition to being married) but we’ve both been so busy this year, we haven’t had a lot of time to actually do something together like this, just for the sheer joy of it.
When we were finally finished and I was putting the fermentation bucket into the guest bathroom (where it stays cooler than any other room in the house), I said to Anne, “I’m so glad that we did this together.”
“I had a good time,” she said.
“And now this is our beer, which makes me feel a lot happier than I thought it would.”
“When will it be ready?”
“It should be done fermenting in about 7 days, so I can rack it to clear when I get back from Toronto.”
I started to explain what that meant, but she cut me off. “I know what that means,” she said. I guess I talk about this stuff a lot; I'm nerdy that way.
“Anyway, the important thing is that it should be ready to drink about 6 weeks from today.”
“Eat all the sugars, little yeasties,” I said as I double-checked the blowoff tube and settled the fermentation bucket into a tub filled with cool water. I looked at Anne. “I talk to my yeast. You know, because I’m not crazy.”
“Yeah, that makes sense.”
I dried my hands and we walked out, closing the bathroom door behind us.
“You want to watch Game of Thrones?” Anne asked me.
“Yes. Yes I do.”
A perfect end to a perfect day.
*I love Reddit for a lot of reasons, but the biggest reason I spend more time there than any other site is the small communities of awesome people in the smaller subreddits. If there’s a thing you love, there’s probably a subreddit for it, and the odds are very good that the signal to noise ratio doesn’t suck.
**Anne puts googly eyes on everything, and calls it “#VandalEyes.”
This week's new episode of Tabletop is online for your happy funtime enjoyment:
If the embed isn't working, or you want to see this in glorious SUPER MEGA HD, I've got you covered, because I love you.
A few notes:
* We have no control over the ads that run during Tabletop, so it's likely that you saw some bullshit Crossroads GPS political ad that's full of manipulative lies. I wish I could get YouTube to stop running these things on our show, but I have absolutely no say (nor does anyone at G&S) in the advertising. I do not endorse any of the ideas, products, or services that are advertised alongside Tabletop any more than the cast of Modern Family endorses the ideas, products, or services that run during their show. I wish I had control over this, but I don't. I'm told that if you don't want to see "sensitive" ads (which includes gross political ads) you can opt-out of "sensitive" ads in your preferences.
* It wasn't until we were editing this episode that I saw that Amber made an (unintentional) illegal play at the start of the game. Oops. Ultimately, it didn't really affect scoring, and it certainly didn't affect our enjoyment of the game, so it isn't the biggest deal to me, but I know that sort of thing is important to some viewers.
* It's been brought to my attention that some of the other players got away with a couple of technically illegal moves during the game. Again, for serious players, that's an important thing that shouldn't happen; for us, it didn't affect the fun we had while we were playing the game, but if we were to play a second round, I would make sure that everyone read the cards carefully so it didn't happen again.
* This leads into the final point: When we were putting these episodes together, we decided that nothing was more important than everyone having fun. We knew that we were going to make mistakes (we made more on Gloom than we did on any other game, mostly because everyone was having too much fun telling the silly story, and I was the only person at the table who had played Gloom more than once) and we knew that there was a certain type of person in the audience who was going to savage us for making those mistakes. We knew that, in that person's eyes, we were worse than Hitler for making rules errors or playing with a less-than-optimum strategy, and we decided that we aren't making this show for that person.
Okay, I think that covers it. Thanks for watching, and I hope you enjoy the show!
I'm putting this update at the top of this post as well as at the bottom, so nobody misses it:
Updated: It appears that Google engineers are actively working on a way to fix this thing, and that it may not have been intentional. I sincerely hope that that's the case, and will just point out that, if Google didn't have a pattern of social network behaviour to the contrary, I'd be way more willing to give Google the benefit of the doubt.
And it isn't lost on me that my G+ experience is likely quite different from most people's, I get that. If my opinion on this is somehow distressing to you because your experience is different, and you feel a need to be really shitty to me about it, I suggest you save us both the headache and keep it to yourself. Nobody is forcing you to listen to me.
Earlier today, I took a break from work to look at my G+ timeline, and saw that it was absolutely flooded with Event invites.
I thought maybe it was just me, so I asked on my G+ thing:
Did G+ roll out some new "invite everyone you follow to an event" thing? My feed is completely overwhelmed with "everyone's invited to XXXXX event" notices, and I'm having a hard time actually seeing posts from people I'm following.
Oh, and the spammer scumbags have figured out that they can make an invite to an event that's nothing but spam.
Is there a way to opt-out of event invites from people I don't follow or have circled? Is this yet another thing Google rolled out without thinking it through clearly?
After a little bit of research and a lot of comments from a lot of people, it's fairly clear that this is yet another thing Google rolled out without thinking it through clearly… or, worse, this is exactly the way the company intended to do it. I swear to the Flying Spaghetti Monster, it's like Google has learned nothing from Buzz, nothing from this, and is actually doing this sort of thing on purpose.
Here's my follow up post on G+:
Google's Event thing is something the company has worked very hard on, and has a lot of big plans for.
It's too bad that I'll never use it, because Google has, yet again, made a product that may be useful and cool, but forced it upon users without giving users any control over how invasive it is.
I don't know how it is for anyone else, but here's what has happened to me today: my timeline, which I look at at least once an hour on a regular day, is nothing but invites to events from people I don't know, or — worse — invites to an "event" that is really a spammy advertisement like "You're invited to buy [something] at [dodgy website].
As a result, G+ is useless to me today, and for as long as it takes the company to actually fix this, assuming they ever do. Yeah, it's a first world problem for me, but it's also a problem for Google, because even if 1% of G+ users feel the same way I do, that's a lot of people Google has unnecessarily pissed of and possibly alienated.
Am I supposed to believe that in the development of this event thing not asingle person said, "Hey, maybe we should limit this event invitation thing to people a user has already circled."? Really? After the Buzz fiasco, not a single person in the company spoke up and pointed out that forcing something on users that they don't want and may not need without asking them first or giving them an option at rollout to disable it was a good idea?
Instead of talking about how cool this thing is, and how excited we are to use it, a significant number of G+ users — and people like Linus Torvalds, who are way more influential than I am are among them — are talking about how annoyed they are and how much they hate it.
Is that the rollout that Google was hoping for? Has Google learned nothing from doing things like this in the past? I'm starting to believe that this isn't an accident or poor planning, but by design; I just can't figure out why. Why does Google want to annoy its users?
Google isn't stupid, and the Google engineers who work on this stuff are very talented, but someone at the top of Google's Social Networking unit just keeps doing it wrong. If any company wants people to adopt their services, they need to earn it by being awesome, not by clumsy and invasive product or service rollouts that inconvenience or annoy people who would probably like those things otherwise.
Google is going to want a lot of people to buy their Nexus Q and their Augmented Reality Glasses, and I bet those products will be pretty cool… but I'm not going anywhere near them, and I'm not going to encourage anyone else to go anywhere near them, until Google indicates that they have some concern for the end user experience, and seriously thinks through the consequences of forcing things onto their users that they may not want, or need.
Please pay attention, People-Who-Sit-In-Boardrooms, to someone who is actually using your products and isn't surrounded by corporate lackeys telling you how to "leverage" the "intersection" of "unique assets" and "corporatespeak that means nothing but sounds impressive to you": You get people to enthusiastically use services by making them compelling and awesome and easy to use. You don't get people to enthusiastically use your services by forcing them to. In fact, that's probably a great way to ensure that a huge number of people who may have been interested in trying out your service never even look at it.
And if I'm not someone you listen to, People-Who-Sit-In-Boardrooms, maybe you'll listen to Neil Gaiman:
I wish Google would leave the Social Network thing to others. When Google does what it does, and does it well, it changes the world. When it rides bandwagons, it’s irritating.
Come on, Google. I really want to like you, but you're making it really difficult. Honestly, how hard is it to give users a heads up? Doesn't it make more sense to get us excited about something in advance, so we're looking forward to it?
Updated: It appears that Google engineers are actively working on a way to fix this thing, and that it may not have been intentional. I sincerely hope that that's the case, and will just point out that, if Google didn't have a pattern of social network behaviour to the contrary, I'd be way more willing to give Google the benefit of the doubt.
And it isn't lost on me that my G+ experience is likely quite different from most people's, I get that. If my opinion on this is somehow distressing to you because your experience is different, and you feel a need to be really shitty to me about it, I suggest you save us both the headache and keep it to yourself. Nobody is forcing you to listen to me.