Earlier this year, Chandler Riggs and I were both at the Supanova convention in Australia.
This is a short film we made together while we were there.
Fun fact: you can follow Chandler on Twitter; he's a really awesome person.
Earlier this year, Chandler Riggs and I were both at the Supanova convention in Australia.
This is a short film we made together while we were there.
Fun fact: you can follow Chandler on Twitter; he's a really awesome person.
FINALLY, I can talk about this, and because a picture is worth a thousand words…
Felicia Day and I wrote a Fawkes story for The Guild comic together. There are two covers, the one above is by Paul Duffield, and this one is by Emma Rios:
Jamie McKelvie is drawing the book, which comes out on May 23rd.
Here's how Dark Horse is describing it:
Felicia Day and The Guild are back, along with costar Wil Wheaton, for a brand-new story spotlighting Fawkes, the dashing, debonair, and douchey leader of the evil guild Axis of Anarchy! His relationship with Codex threatened to tear the Knights of Good apart until he was thrown off a balcony for his treatment of her. Set after season 4 of the show, this issue reveals how Fawkes deals with his split from Codex and navigates the aggressive personalities of the Axis, and follows his journey to his surprising state when he returns in season 5!
Felicia and I talked to io9 about it last week, so if you want to know a little bit more, head on over there and check it out.
So, some of you may know that Evil Wil Wheaton is tormenting Sheldon Cooper again this Thursday at 8pm on CBS … but for those of you who don't, I made a stupid video to help you remember:
In other news, I did not book the job I auditioned for last week. The feedback I got was that I gave a good performance, but they "went another way." "We went another way" is usually a euphemism for "you sucked", but when it's coupled with "you were good", it usually means exactly what it sounds like. In this case, I'm not too surprised. I was older than everyone else there, and I wasn't as … edgy … as just about everyone else was. I know, I know.
The good news is that I didn't suck, and now that casting has seen me, they are more likely to bring me back for other roles on the show that are more in my wheelhouse. I hope this happens, because I really like the show, which is called Fringe.
This was filmed by one of the producers, near the end of a very, very long day on the set of Eureka:
We're obviously having fun and being silly, but there is an element of truth to what we said: we have a good time when we bring these characters to life, but it really does require a great deal of focus and dedication. One of the reasons I loved working on Eureka so much was the cast and crew's ability to have fun and stay relaxed, while remaining focused and working hard to make the very best show we could make.
Remember that my episode, All The Rage, premieres this Friday at 9pm, on the network formerly known as Sci-Fi!
While walking through Comicon three or four years ago, I stopped to look at one of those booths that's filled with a hundred different T-shirts.
Somewhere among the various superhero crests and clever nerd phrases and obscure sci-fi homages, I saw a fairly simple design: an Atari joystick, sitting atop the word ROOTS. I grinned and reached for it, and noticed that it was folded next to a similar design that replaced the Atari joystick with a classic NES controller.
"Of course," I thought to myself, as I felt like Old Man Wheaton, "for a lot of the damn kids today, the Atari 2600 is as relevant as black and white television or a transistor radio."
This thought triggered a trip in my mental Tardis to long afternoons spent playing Yar's Revenge and Megamania, and I ended up wandering away in a fog of nostalgia, forgetting to buy either of them.
A few months ago, I was preparing my dungeon delve for the Emerald City Comicon. Rather than pull something pre-made out of the Dungeon Delve book, I created something entirely new. Though I would eventually do the final revisions with Dungeon Tiles, It was the first time I'd designed and built an adventure since I was a teenager, so I started the way we did in the old days: I sat on the floor with some books, some dice (even though I didn't really need them), and used a pencil to build my dungeon on graph paper.
While I sketched out the first few corridors, counting squares and carefully making my lines as straight as I could, my brain slipped into a stream of wibbly wobbly, timey wimey … stuff … and it used that memory from Comicon as a lens to look back through years and years of afternoons spent alone in the sanctuary of my bedroom, building and refining hundreds of dungeons with nothing more than some analog tools and my imagination.
Earlier today, my friend Scott Twittered:
Nobody has created an online toolkit for drawing D&D maps? This is ridiculous. I'm using graph paper and pencils like a monk from the 1800s.
I replied:
@pvponline Using graph paper and pencils to design dungeons isn't a bug, it's a feature.
I couldn't help smile to myself when I saw Scott's Twitter, because I knew that later today … well, in this case, a picture is worth 1000 words. Here's the idea I had so many months ago, turned into a T-shirt:
As I said I Twitter this morning, I'm especially proud of this one because it's relevant to my interests. If you like it as much as I do, you can get your own in basic, premium (which is a softer fabric, and a slimmer cut), and women's from Jinx.