After causing a controversy, an international e-sports league is changing its rules to welcome women players.
The International E-sports Federation (IESF) is ending its policy that prohibited women from competing against men in pro-gaming competitions, according to a post on its website.
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The IeSF, or International e-Sports Federation, is a global organisation based in South Korea that is comprised of e-sports associations from across the world. Their stated aim is to promote e-sports as a “true sport”. The IeSF’s sixth World Championship will take place this November, in Baku, Azerbaijan.
Here’s the tournament list, from the organisation’s Facebook event page:
- Male Competition: Dota 2, Starcraft 2, Hearthstone, Ultra Street Fighter IV
- Female Competition: Starcraft 2, Tekken Tag Tournament 2
It’s an absurd division. Seemingly it tells us that Ultra Street Fighter IV is for boys, and Tekken Tag Tournament is for girls; that women aren’t meant to play Dota 2 or Hearthstone; and that while both men and women can play Starcraft 2, they damn well better not do it together.
Of course, that’s not what the IeSF are saying. Their reasoning is far more insidious than that. In a reply to a Facebook comment asking why men and women had been divided, the IeSF responded with the following:
“The decision to divide male and female competitions was made in accordance with international sports authorities, as part of our effort to promote e-Sports as a legitimate sports.”
It’s a bizarre statement, attempting to defend a seemingly indefensible decision. E-sports can be recognised as a “legitimate sport” while still staying true to the differences that exist. Hearthstone is not a game that requires any division by gender—to do so is a completely arbitrary decision that smacks of a desperation to be taken seriously.
Women play video games. Get used to it.