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50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

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WIL WHEATON dot NET
WIL WHEATON dot NET

50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

Author: Wil

Author, actor, producer. On a good day, I am charming as fuck.

my shirt.woot fails its saving throw

Posted on 20 April, 2009 By Wil

I don’t know why, but Woot never e-mailed me to tell me that my shirt design was going into the Reckoning, and it slipped to number 22 when I wasn’t looking. I was told that I’d get fair warning before it was in danger of being Reckoned, and I’m pretty pissed that that didn’t happen. In fact, I’m so upset that nobody bothered to warn me about this after I was told they would, I better not say anything else that I’ll eventually regret.

Anyway, the bottom line is: I guess that means that my How We Roll T-shirt will go away and never be available again after midnight Central time tonight, so if you wanted to buy one, this truly is your last chance.

Geek in Review: As a Matter of Fact, I Have Played Atari Today

Posted on 15 April, 2009 By Wil

As promised yesterday, this month’s Geek in Review stands entirely on its own, but also goes well (if I do say so myself) with this week’s LA Daily.

As a matter of fact, I have played Atari today

“You’re the undisputed master of Combat,” I told my son. “As your reward, you get to watch me play Adventure.”

I flipped switches on the Flashback II, and was soon on my way to collect the various items required to complete my quest.

“What’s that?”

“Oh, that’s my sword,” I said, pushing my little box against an arrow-shaped icon.

“What do you use it for?”

“Slaying Dragons!” I said, as I entered a once-simple maze of passages that the passage of time had made as vexing as it was when I was eight.

“You realize you’ve gone into that dead end five times, right?”

“Quiet you. This is how we did it back in the 80s.”

“You ran into the same dead end over and over again?”

“Yes, it was part of Reganomics.”

I finally found my way out of the maze, and approached a castle, anxious to impress Nolan by grabbing the chalice within. That’s when the dragon showed up.

“What the hell is that?”

“It’s a dragon, of course,” I said, holding the joystick out in front of me like I always did, convinced that if I moved it around, it would help me escape faster. That’s when the dragon ate me.

“This is really what you guys did for fun?”

“Well, there was this, and we’d occasionally fend off Indian attacks when we weren’t Dinosaurizing our caves, yeah.”

I say this every time I link to my Geek in Review, but I know the one time I don’t, someone’s going to lose their shit at me: my column and the newswire are Safe For Work. The rest of the site is delightfully NOT SAFE FOR WORK. If you just stay at the news page, you don’t have to worry about encountering anything naughty, but the logs aren’t going to know that, and you may have a hard time convincing your IT guys that you were just reading it for the articles.

LA Daily: have you played atari today?

Posted on 14 April, 2009 By Wil

This week’s LA Daily is alive … IT’S ALIVE!

“This is how we started playing video games at home when we were kids,” I told them.

“Yeah, your uncle and I got this for Christmas in 1977,” Anne said.

“Boy, you guys are so old,” Nolan – who was 5 at the time – said.

“We are totally old,” I said, not knowing that, ten years later, he and I would have to stop playing Frisbee in front of our house because I had “hurt my Old,” when I tripped over the curb trying to catch up with one of his more powerful throws.

We looked at it together: Once-shiny silver switches jutted from the top of a sleek black body that was wrapped in faux woodgrain. Black rubber cords snaked around it, ending in the iconic joystick controllers that are woven tightly into the fabric of my youth. A cardboard box, its edges revealing the passage of time as clearly as its contents, sat on the floor beside it. Inside it, 20 game cartridges waited, keys to a time machine waited: Combat, Pitfall, Yars’ Revenge, Space Invaders, Centipede, Missile Command, and Cosmic Ark among them.

I pulled Combat out of the box and gently pressed it into the appropriate slot, just like I had hundreds (if not thousands) of times between 1979 and 1985. I felt a surge of excitement well up inside me as I turned on the television, and slid a tiny black switch from TV to GAME.

I get a lot of positive feedback from my fellow Gen-Xers when I write posts about the stuff we did in our childhood, like playing Atari, so I thought I’d do something unique this week: I wrote two different columns about playing Atari, loosely related them to each other, and sent one to the LA Weekly, and the other to Suicide Girls for this month’s Geek in Review.

I thought it was cool that, because of the way these columns are published and written, I could write two columns that stand on their own, but also work well together, and publish them about 24 hours apart. So if you liked this week’s LA Daily, I bet you’ll also enjoy this month’s Geek in Review, which goes up tomorrow.

his. name. is. AEOFEL!

Posted on 13 April, 2009 By Wil

It is with great sadness and a heavy heart that I announce the release of the final D&D podcast in season two:

"Here we go, folks – the final episode in our second series of podcasts with Acquisitions Inc. How will it end? The necromancer has the party on the ropes… can they hold him off? Or will they simply surrender in ignominy?"

After you've listened to the podcast, take a look at this. I believe it will amuse you as much as it amused me.

The number one FAQ about the D&D podcasts is some variation of, "Will you do more of these?" I don't have the authority to give a definitive answer, but I think it's pretty safe to say that all parties concerned are amenable to the idea.

in which wil performs some material from the expanded happiest days

Posted on 13 April, 2009 By Wil

Hey look! It's me at the Emerald City Comicon, performing some stuff for the nice people.

If the embed isn't working, this link may get you where you want to go.

I thought it went well, especially considering that this was the first time any of these stories have been performed for an audience.

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