Newsflash: I’m proud to be a geek. I can’t imagine life without comics, hobby games, dice, science fiction, movie soundtracks, and the people who love them. Well, I can imagine it, but it’s just about the most boring goddamn thing I can imagine.
When we were younger, it was cruel and hurtful to call someone a geek. These days, though, it’s a badge of honor, and I’d like to think that I’ve been able to play a very small part in the geek pride movement.
So with that in mind, I now post the geekiest link I’ve ever posted on my blog, everything you ever wanted to know about Retconning, but were afraid to ask.
Retconning comes from "retroactive continuity," meaning "taking the
continuity of your storyline and retroactively changing part of it so
things didn’t happen the way they happened," and there are many ways to
do it. Let’s talk about them together, shall we?
I’ve posted some geeky stuff in the past, but I honestly think this is the geekiest of them all.
(5d12 GP to DJE for the link)
