This is so so so so so so cool! Wizards of the Coast will sponsor after-school D&D programs in public libaries.
The Afternoon Adventure with DUNGEONS & DRAGONS program will include everything librarians need to start regular gaming programs in their library with the original pen-and-paper roleplaying game Dungeons & Dragons (D&D for short). Players assume the persona of fantasy characters and pursue magical adventures, confronting and solving problems using strategic thinking and teamwork. For three decades, D&D has appealed to an ever-increasing population of fans for its use of imagination and storytelling over competition. This free program will include a Dungeons & Dragons Basic Game (a $24.99 value), instructions for starting a D&D group in the library, a guide to using D&D as an introduction to library use, recommended reading lists, and other practical resources.
I sure hope the fundies don’t screw this up. D&D is a great way to encourage kids to be creative, use lateral thinking, excel in math . . . and if I had to pick between my stepkids hanging out (unsupervised) at the mall (where they learn to be good consumers) or at some kid’s house (unsupervised, where they learn how to sigh and roll their eyes more effectively), or playing D&D in the public library (where they will learn to research things and appreciate great literature), it’s a complete no-brainer.
Libraries are almost as unappreciated as librarians, and taken for granted almost as much as a great teacher, which is a real shame. WotC gets 5d12 cool points for doing this, and if this program ends up encouraging kids to read more, and spend more time in libraries, I’ll make it 10d12+100.
Come to think of it . . . maybe I’ll call the old library I went to in elementary school and see if they’ll let me come in and run a one-shot later this year. That’d be cool.
(link via boingboing)
