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50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

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WIL WHEATON dot NET
WIL WHEATON dot NET

50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

Category: Games

on the importance of making time to play the games you like with the people you love

Posted on 14 December, 2011 By Wil

In the introduction to my short collection of gaming essays called Games Matter, I wrote: 

Of all the things that make me a geek, nothing brings me more joy, or is more important to me, than gaming. I am the person I am today because of the games I played and the people I played them with as I came of age in the 80s.

Playing games — from video games to role playing games to hobby board games — has been as much of a constant in my life as acting and creating stories. This isn't surprising to me at all, because gaming and acting and storytelling are all interwoven in my life.

About a year ago, my gaming group, who I've played with since high school, suffered a TPK. It's complicated, and it's genuinely tragic, but it's the reality I now have to deal with: getting a group together to play games is, for the first time in my life, much harder than simply sending out an e-mail or making a few phone calls.

I know, I know, #nerdworldproblems.

Still, I miss pulling a huge stack of boardgames out of my closet, putting them on the dining room table, and wondering what we're going to end up playing when everyone gets here. I miss investing in an RPG character I'm playing, or a campaign I'm running, and looking at that day on the calendar when we'll be back in that game's world.

Being a capital-G Gamer, it isn't surprising to me that I miss gaming with some degree of regularity… what does surprise me is realizing that I miss gaming as much — and with the same sense of emotional loss — as I miss acting and writing when I'm not doing those things. 

For the last few days, I've been lucky, and I've had some friends around to play the hell out of a lot of games. We've played Last Night On Earth, Settlers, Ticket to Ride, Say Anything, Small World, Munchkin, Chez Geek, and more.

Last night, as I was falling asleep after an evening of gaming, beers and pizza with some friends, I realized that before this past week, I hadn't played games in so long, I had forgotten how much I need to play them. I realized how much I missed playing them, the way you miss a person you love when you don't see them for weeks or months at a time.

In a weird way, I'm grateful for the sadness I feel when I think about having three bookshelves that are filled with games I probably won't get to play as much as I want to, because when I finally do get to play them, like I have recently, I appreciate it that much more.

So let me close this by going all Voice of Experience on you: Keep playing games. Make time to play games with your friends and family, because it's surprisingly heartbreaking to wipe a thin layer of dust off a game you love, before you put it back on the shelf because the real world is calling you.

Just in time for Halloween: the animated Dark Dungeons

Posted on 31 October, 2011 By Wil

If you're of a certain age, you may remember the infamous Jack Chick tract Dark Dungeons. For those of you who don't, here's the tl;dr from the Escapist:

Dark Dungeons is possibly the most widely distributed piece of anti-game propaganda in the history of gaming. It was first produced by Chick Publications in 1984, during the heyday of anti-RPG paranoia, and print copies were available on request from Chick as recently as the mid-90s. Chick Publications, headed by reclusive comic author Jack T. Chick, also brings us booklets on the evils of everything from Catholicism and Buddhism to Halloween and reincarnation.  Chick takes no prisoners, and isn't interested in playing nicely; they'd much rather convert you to their narrow world view, and possibly get you to sprinkle the world liberally with more of their pamphlets. 

Dark Dungeons touches many of the bases of mid-80s anti-RPG paranoia. Most of the cliches and urban legends are here; the dark, seductive lady who acts as DM for a group of younger players, the gamers who identify far too much with their characters and become deeply troubled when a character dies, the "real spells" contained in the books, the obsessive playing at the cost of a healthy social or spiritual life, the eventual induction into a witches coven, and of course, the inevitable suicide. About the only legends they miss are drugs, rape, murder, and lead figures that scream when you throw them into the fire. But to be fair, you can only give so much story in 21 pages.

Now, for all of us… an animated adaptation from the mad geniuses at Boolean Union Studios that will amuse and delight you!

Part one:

Part two:

(via my friend Ariana, who has a fantastic story about how Dark Dungeons affected her life on her G+ thingy.)

How was your PAX?

Posted on 29 August, 2011 By Wil

I’m on set for Eureka, tethering to the Internets through a mobile hotspot, using my iPad to post with the Typepad app.

This is, as they say, less than optimal for blogging. However, I wanted to put a post up for PAX stuff, until I can write a proper post in the next few days.

I had a wonderful time, didn’t get sick, played games with friends, and was given some truly epic gifts, including a Cape Of Dicks (pictures forthcoming). There was also a D&D game for the ages.

Please use this as a PAX thread, to share your PAX stories and pictures. I’ll add my own as soon as I can.

bring me your tired, your poor, your polyhedral dice…

Posted on 23 August, 2011 By Wil

It's 4pm, and I've been awake for 12 hours, on almost 5 hours of wake-up-every-thirty-minutes-so-I-don't-oversleep, uh, sleep. Truly, I live an exciting life that doesn't afford me the opportunity to get much quality reszezzzzzzzzzzzzzzzzzzzzzzzzzz

*thunk*

*snore*

*drool*

Ah, that was nice. Okay, I'm back.

I have a request, which I hope is reasonable, for those of you who come to see me at PAX: I'm continuing to test the theory that it isn't possible to have too many gaming dice. I left GenCon last year with about 10 pounds of dice, and while it's certainly a lot, I can say with confidence that it isn't even close to being too many.

If you come to see me at PAX, and you have a gaming die or two that you're willing to part with, would you bring it to me? At GenCon, everyone who gave me dice had some kind of awesome story to go with it, which was a delightful and unexpectedly wonderful bonus. And I went home with ten pounds of dice. I'm not saying that GenCon set the bar very high, PAX, but that's exactly what I'm saying.*

I would love it if you helped me get a little bit closer to making this a reality, PAX:

See you on Friday!!

*Challenge accepted?

This is a post about PAX Prime, which is suddenly upon us.

Posted on 22 August, 2011 By Wil

It's raining in Vancouver. Little rivulets of water are running down the window, as low clouds slowly move across downtown, swallowing up the tops of buildings as they roll by.

I have a late call today. I'm in one scene, and then I'm off until next Monday. Tomorrow morning, I'm going home to get ready for PAX.

I can't believe that PAX is already here. In years past, I've counted down for the entire month of August and most of July, but this year I've been so busy, not only have I not had time to count down to PAX, I haven't even had time to play games. In fact, if it wasn't for Pirates and Carcassonne on my iPad, and the occasional attempt to pull three stars on the last few non-three-starred levels in Mario Kart DS*, I wouldn't have played any video games at all**.

I have this bag of travel dice that I keep in my backpack, you know, just in case… I occasionally take it out and empty them into my hand. I look at them for a moment, the way normal people look through a photo album, and then I roll them a few times, just so I can hear the sound they make as they clatter onto the table. It makes me smile for a moment, before then I sadly put them away again. I haven't played actual boardgames more than once or twice since last PAX, and I haven't played an RPG at all. It's good to be busy, and I'm incredibly grateful for it… but I'm so excited to go to PAX and play games for four days, I can hardly sit still right now.

If you're coming to PAX, this information may be relevant to your interests:

My Schedule: 

Friday 2:30pm -3:30pm in the Pegasus Theatre – THE AWESOME HOUR WITH ME WIL WHEATON

Wil Wheaton first came to PAX in 2007, when he gave the keynote address that your parents won't stop making you listen to in the car. In 2008, he returned for a panel that asked and answered the burning question, "Can Wil Wheaton really be a panel all by himself?" This year, Commodore Wil Wheaton welcomes you aboard the USS AWESOME for 60 minutes of story-telling, lingerie-dodging, mirth-making, myth-making, iconoclasting, and the obligatory burning-questioning … ing.

Saturday 3:30pm-5:30pm in the Main Theatre - Acquisitions, Inc: The Last Will and Testament of James Darkmagic I

Jim Darkmagic receives a magical missive, informing him that his grandfather has died. There's to be a reading of the Last Will and Testament at the family estate. Not long after the family convenes, wackiness ensues.Join Gabe, Tycho, Scott Kurtz and Wil Wheaton as they guide Jim Darkmagic, Binwin Bronzebottom, Omin Dran and Aeofel "Al" Elhromane through an unscripted Dungeons & Dragons adventure before a live audience.

 

I'm going to have a booth, and I'll be signing stuff and trading shiny gold rocks for nifty things, like the special edition of The Happiest Days of Our Lives, my short collection of gaming essays Games Matter (expanded to include the complete text of my PAX Prime and PAX East keynotes), and an assortment of delightful 8×10 photographs, perfect for framing or folding into origami dicks. I won't have any of the new 3 Wheaton Moon T-shirts, but I will have a few 3 Wheaton Moon posters. I'm not bringing too many, because I don't know if anyone else in the world thinks it's as funny as I do and I don't want to have to haul them back home.

Anne thinks I should bring some of my cheesy 80s pinup posters, so that's going to happen. I'll also make a few of the Compleat Workes Of Mee Wil Wheatone DVDs. I imagine those will go quickly, though, so get there early if you want one.

I'm not going to spend too much time in my booth, though, because I desperately need to make up for the appalling lack of gaming in my life for the last 365ish days. I'll post a schedule when I get there, and probably blather about it on the Twitterbox, too.

Oh!! I hope that you'll bring me dice, so I can continue testing my theory that it's not possible to have too many dice … but that will be in its own post a little later today.

Wow. PAX is in four days. I can't believe it's actually here.

*Seriously, fuck you, Rainbow Road. Fuck you right in the face with a blue shell.

**Until last night, when I finally finished the single player of Portal 2. IN SPAAAAAAAACE.

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