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50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

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WIL WHEATON dot NET
WIL WHEATON dot NET

50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

Category: WWdN in Exile

very quick orccon recap

Posted on 17 February, 2009 By Wil

The Orccon gaming convention took over the Radisson hotel down by the airport this weekend. I love this con, and when I was a teenager, it was my first experience with packing eight friends into a hotel room, sleeping in shifts, playing hobby games with strangers, and really, truly getting my maximum geek on (and not sleeping more than two hours at a time.)

The convention went from Friday until Monday, and my initial plan was to go down on Friday by myself, take Nolan on Sunday, and go back on Monday by myself, if I still needed to recover any HP*. I hoped to find some ghosts of my youth lurking around the open gaming area or in the bargain bin at the flea market, take in a couple of panels, play some games, and do all the other the things that you do at a convention.

Ah, the best laid plans, as they say. Nolan ended up spending much of the weekend hanging out with friends, I ended up staying home and working, and we didn’t go to the con until Monday.

It was clearly winding down when we got there around noon yesterday. There weren’t many people at the show, and we didn’t get to watch a single panel because there weren’t any happening. We didn’t get to do much more than just wander around the flea market, but it was still a good time for both of us. I got to show Nolan a ton of classic games that I used to own — including Illuminati and Car Wars, still in their original keep cases. Awesome. He got to geek out about Magic with some dude who, unlike me, kept playing beyond Ice Age, and we both got to meet and talk with some fellow indie publishers who are also game designers, who hooked me up with two of their RPGS that look awesome.

As we waited for the rudest valet in the history of paying too much to park your car to bring ours around, I told Nolan, “There’s usually more going on at a con than just walking through the flea market, but we’re here right at the end of the show, and –”

“I totally get it, Wil,” he said. “Will you bring me to the next one, and we’ll go on a Saturday when there’s more to do?”

I felt like I’d rolled a critical success on the giant d20 I bought on the way out.***

“Absolutely, Nolan,” I said. “I would love that.”

*Non-gamers: characters in role playing games have hit points to measure how healthy they are. The fewer hit points your character has, the weaker and closer to death he is. During a gaming session, characters will go to taverns, inns, camps, and other places to recover their hit points, or “recover HP,” so gamers frequently use this term or a version of it to describe doing something that brings them joy or otherwise makes up for being forced to live in a mundane world. For example, Steve Jackson, a noted game publisher and important influence on my life, said that when he finished reading my book Dancing Barefoot: “(OK, I’m a geek, I’ll say it: I got some hit points back.) Because this is a real guy, with a real life, and he tells good stories.”

**I haven’t had time to read them, but steampunk fans probably want to take a look at them right now: Sons of Liberty and Full Light, Full Steam.

***It’s the size of a billiard ball, and I had to have it, you see, because I’m committed to seriously stress-testing the theory that says one can never have too many dice.

the best ten minutes of the day

Posted on 12 February, 2009 By Wil

A few weeks ago, I introduced Nolan to this really fun, really simple dice game from Cheap Ass Games called Button Men. Distilled to its essence, Button Men is a fast-paced brawling game where two players roll and try to capture dice from each other. Small dice are considered “skillful” and big dice are considered “powerful.” There are two ways to capture: have a higher number (more powerful: 17 on d20 captures 7 on d12, or 6 on d8 captures 4 on d10), or use two or more dice to match the number on one die (more skillful: 2 on d4 + 7 on d8 captures 9 on a d12, or 3 on d6+ 2 on d4 + 5 on d6 captures 10 on a d20.) Games take about 10 minutes to play. Normally, I don’t like games that leave too much up to luck, but in this case, the unpredictability of the game adds to the fun, as I hope to illustrate here…

I was so focused on the launch of Sunken Treasure yesterday, before I knew it, the sun was going down and I hadn’t taken more than 30 steps all day long.

I stood up, stretched, and looked out the window. The sky was starting to cloud up and a light breeze stirred the trees. My thermometer said it was 46.

I rubbed my eyes and saw the afterimage of my monitor. I pulled my hands across my face and through my hair. It had been a good day – sales of Sunken Treasure were better than expected – but I’d been pretty much locked in my office since rolling out of bed, and needed some human interaction without the Internet acting as intermediary.

I walked out into the living room and found Nolan sitting at our iMac, playing Diablo.

“Hey, it’s too dark and cold outside to throw the frisbee,” I said, “but at the dining room table, it’s perfect for throwing dice.”

He spun around in his chair. “Two minutes. Then you are going down.“

“Awesome.”

I walked back into my office, deliberately did not look at my desk, grabbed the bag of Button Men, and a bag of dice. I took them all out to the dining room, and untied the bag. I gleefully watched polyhedra spill out and clatter across the table.

“I hope that the simple act of watching dice fall always makes me this happy,” I thought.

I looked up, and saw that Nolan was intently focused on his game. I picked up the bag of Button Men and gently shook it.

The buttons clattered. He did not turn.

I shook the bag harder. Still, he did not turn.

I shook the bag harder still, cleared my throat, and stomped my foot.

I think he’s talking to you!

I noticed Nolan’s shoulders were twitching just a little bit.

You win this round, kid, but I’ll win when it counts.

“Dude! Come on!” I said.

He was smiling as he turned around and walked over to the table.

“I don’ t know why you’re in such a hurry to get owned,” he said.

It’s not about the game, it’s about playing the game with you.

“Quiet, you. Do you want to do this randomly, or…?”

He pulled a character called Mischa out of the bag. “Mischa rules,” he said.

“So I’ve heard,” I said. “Let’s see how Mischa stacks up against…” I blindly took out Chang.

Not all Button Men are equal, and there are times where you end up with a matchup that’s so lopsided, you’d feel like you were watching the Kings play the Sharks. (As a Kings fan, you have no idea how it pains me to write that.) This particular matchup had the potential to be massively lopsided, or very even: Mischa is a “skillful” character with moderate power: she rolls 2d12, d10, d4, and d6. Chang is pure strength: he rolls 4d20. (Button Men geeks are freaking out at me right now, because it’s possible to make Chang skillful, but this is already complicated enough, so just go with it guys, okay?)

Nolan gave me an incredulous look. “Chang?”

“Looks like it,” I said.

“Okay, instead of rounds, how about we play points?”

“Sure,” I said, “how much?”

“A quick game. Let’s play to 100.”

I grabbed a pen and a notepad. “100 it is.”

“What?” He said.

“What?” I said.

“You’re just looking at me.” He said.

“Oh. Um.” I realized that I had, indeed, been just looking at him. He’s getting older, and he’ll be off to college before we know it. He is such an awesome person, and we’ve grown so close, I find myself paying extra close attention to everything we do, like I don’t want to miss a moment or take a single thing for granted.

“Sorry,” I said. “I was just thinking about how Chang is going to tear Mischa apart.”

Or about how much I love you. One or the other.

He picked up appropriate dice from the table. I did the same.

“Ready?” He said.

I nodded. We held our hands up and shook. A moment later, our dice clattered out onto the table.

God, I love that.

In Button Men, the lowest roll goes first, so a player who rolls 1,2,5,6,18 would go before the person who rolls 1,3,8,14,20. In the case of a tie, the player rolling the most dice goes first.

We looked down at our rolls. Four d20s sat in front of me, a beautiful display of symmetry and perfection. A more eclectic collection of dice sat in front of Nolan, a beautiful display of polyhedra that excites gamers as it confuses mundanes.

“What did you get?” I said.

“I am so screwed,” he said. “I rolled 1,1,1,1,2. What about you?”

I looked down at my dice again, seeing numbers where before I had only seen objects. “18,13,11,6.”

He went first, used all his dice to capture my 6 (which was on a d20) and re-rolled. (Another function of the Button Men rules: when you use a die or dice to capture, you re-roll.)

I don’t know what happened next, and all I remember is how hard the two of us kept laughing as I rolled horribly and he rolled perfectly, but Nolan went on to win the round with 85 points to my 34.

I looked down at my button. “Dude, Chang, what happened, man?”

“Nolan is what happened,” Nolan said.

“Okay, let’s go again. Chang is more of a second round guy, anyway.”

“Mmmhmmm,” Nolan said.

“Are you humoring me?! Don’t humor me. Humoring Chang angers him.”

“Okay. I won’t humor you,” he said, humoring me.

I love it that you have my sense of humor.

I shook my dice-filled fist at him, and let them fall dramatically down to the table.

I looked at mine while he rolled his, and silenced a gasp.

“Oh man, this is horrible!” He said. “2,3,4,10,1!”

“Yeah, that’s a real shame,” I said. “Fear my mighty 1,2,3,4.”

He looked at my dice. “You did not roll a … oh man, you did!”

“I guess by ‘second round guy’ I meant, ‘he waits until the second round to completely choke,'” I said.

We looked at the dice together for a moment.

“That’s … statistically unlikely,” I said. “But at least I get to go first!”

I captured his 10 using all of my dice, and a moment later we finished the round much closer: I scored 54 and he scored 60. It pushed him past 100, though, so the game was over.

“Good game,” Nolan said as we cleaned up the game.

“Yeah,” I said. “Thanks for playing with me.”

This was the best ten minutes of a day that was already awesome.

“That was fun,” he said.

“It sure was.”

…the best.

twitter funtimes

Posted on 12 February, 2009 By Wil

I don’t think you need a lot of context from me to set this up, so I’ll just say that this happened last night on Twitter:

Me: @BrentSpiner: Just watched you on Leverage – You ROCKED. You were such an awesome dirtbag, and I know a thing or two about playing dirtbags.

Brent: @wilw Thanks Wil. I hope we get the chance to be dirtbags together one day.

Me: @BrentSpiner I just had a great idea: why wait for a show to be dirtbags together? (I mean, other than the obvious don’t be a dick reasons.)

Brent: Almost missed Wil’s last tweet. He’s right. Let’s be dirtbags together everywhere.

Brent: Wil, when this show is over, let’s go out and get arrested.

Me: @BrentSpiner Done and done. World, you are on notice: Spiner and Wheaton are coming to get you, and we defy you to stop us. RAWR! Um. Yeah.

Brent signed off for the night, and then…it got weird:

Me: I SAID RAWR! STOP LAUGHING AND START RUEING! RUE! RUE DAMN YOU! RUE LIKE YOU’VE NEVER RUED BEFORE! RAWR! RRRAAAWWWRRR!!!11 *cough* *choke*

Me: [::wears these sort of sun-god robes on a pyramid with a thousand naked women screaming and throwing little pickles at him::] KEEP RUEING!

Me: There has been sufficient rueing. I am pleased. Now, let’s all take a step back, then a step forward, then back, and we’re cha-cha-ing!

This is when people began to wonder if I was under the influence of some magical substance that makes this sort of thing amusing to me. The sad truth is: no, I was not. I was just entertaining myself via the great geek tradition of quoting geeky movies. So I said: Okay, everyone can just relax: it’s only yogurt.

Then: You don’t even want to know what I can do with a six-inch spike and a board. How do you think I got to be king of the winter carnival? Luck?

And finally, after much Real Geniusery, A little Doctor Horrible to end the night: And the hammer? …yes. Yes it is.

I hope that, for the rest of my life, I will always be this easily amused.

to anyone who says geeks can’t be sexy…

Posted on 12 February, 2009 By Wil

The Star Trek Inspired Corset

…I present the Star Trek-inspired corset.

Set phasers to rawr!

(via reddit)

one of the coolest d20s i’ve ever seen

Posted on 11 February, 2009 By Wil

originaly uploaded by flickr user emoeby

I just saw this at Geekdad, and the power of geek compelled me to share it, because d20s just make me so goddamn happy.

It was originally uploaded to flickr to emoeby … and you really want to go look at his photostream. Trust me.

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