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50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

Titansgrave: complete concept art image

Posted on 18 May, 2015 By Wil

Here’s the entire image I’ve been sharing bits of for the last week:

TITANSGRAVE Concept Art

You can click to embiggen, and it’s huge. In fact, this image is so large, you could probably use it for your desktop if you were so inclined.

So this brings together everything that we wanted our artists (we have a team of artists from around the world working with us) to know, going into the show. You can see the elements of science fiction and fantasy, all living together. You can see the gleaming towers of a futuristic city in the back, looming over the more modest buildings in the foreground. You can see a few different races, including the Saurian walking with that robot, which I freaking love.

Titansgrave: The Ashes of Valkana premieres on Geek & Sundry this June.

 

The conclusion of DREAD

Posted on 15 May, 2015 By Wil

Yesterday, part two of DREAD on Tabletop was released.

I’m so happy with the way this whole thing came together, and it was fantastic practice for me when it was time to start running Titansgrave. I thought the players did a wonderful job exploring their characters — Ivan has a surprising and powerful moment in this episode — and I hope that their commitment to storytelling inspires players everywhere to keep the ROLE in Roleplaying.

A lot of you have asked to see the player questionnaires, and I’m working on that. I know that we have them somewhere at the office, but I don’t know precisely where they are. As soon as we find and scan them, I’ll share them.

Titansgrave: Unpacking some of the technology.

Posted on 15 May, 2015 By Wil

There’s a lot of stuff going on in this piece of our concept art. I’ll unpack some of it for you, and let your imagination do the rest. This section focuses pretty heavily on the science and technology aspect of the world, but you may notice those little dragon-like creatures perched up on the wires … I really love those things, and have this idea that they are maybe like pigeons or something in Valkana.

TITAN4

This is off to the right side of the full image, looking toward an alley that you probably don’t want to walk down if you’re not looking for some kind of trouble. In fact, maybe that’s Grell’s Alley, back there behind them.

I originally wanted those weird little quadrupedal, canine creatures to be tearing through a corpse or something, and I can’t remember why we ended up not doing that in this image. The idea was to convey that not all of Valkana is shiny and safe, or even clean. Some creatures that are similar to those things end up making an appearance in the show, and they’re pretty nasty.

Because this image predates the existence of cities like Nestora (where our PCs spend a fair amount of time), it ended up shaping a little bit of what that city looks and feels like in some districts. Parts of Nestora are as futuristic as they can be in a post-apocalyptic word, but there are other parts, like we see in this image. Guess where most of the masses live? I think it gives a clear sense of the divide between rich and poor in Nestora, and it helps explain why that city is in such turmoil when we first get there.

Other things in this image that I really like are that assassin dude in the doorway, the security camera/turret above him, and the armor that female warrior is wearing. Those glowing things on her leg are batteries, which power her weapon. We decided that there aren’t fossil fuels in Valkana, and batteries power just about everything from vehicles to shields to blasters. There are three different kinds of batteries, representing small, medium and heavy. We’re calling them Fulgin M, Fulgent, and Carsilorate. I really love how they all work, and I really want to just paste it all right here, but I can’t. Eventually, though, you’ll get to see that, and so much more, and now I’m going to hit publish and get back to work on some of that stuff.

Some more Titansgrave art is revealed…

Posted on 14 May, 2015 By Wil

We needed to convey to our artists and other creative partners that Valkana is a world where science and magic co-exist, feeding and supporting one another. Part of getting that across was showing this spaceship in the background of our first conceptual art image:

TITAN3

You can also see some skyscrapers in the deep background, as well as some smaller, fantasy-style structures closer to our Desmage in the foreground. We ended up going with a slightly less British countryside look for most of our buildings, just because I felt like a Tudor look was a little too on-the-nose and too much of a common fantasy trope.

Those wires have something really neat associated with them, and we’ll show you that when the whole image is revealed.

That time I met Billie Piper

Posted on 14 May, 201514 May, 2015 By Wil

So exactly two years and one day ago, this happened:

That's my guy holding my gal!
That’s my guy holding my gal!

Then, this happened:

John Barrowman Sweeps Wil Wheaton off his feetSo while we were at Ottawa Comicon, and I was swooning over Billie Piper, I asked her if she’d like to be part of this tradition, and this happened:

Wil Wheaton Meets Billie Piper
She said I was “lovely”

She said I was lovely, and she hugged me, and I was so excited I felt like my insides were made of bees.

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