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50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

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WIL WHEATON dot NET
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50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

Schrödinger’s Nielsen Box

Posted on 10 July, 2014 By Wil

The last three episodes of The Wil Wheaton Project (105, 106, 107) are pretty much what I wanted this show to be all along. I feel like it’s a good blend of irreverence, silliness, cleverness, and actual information that’s entertaining and interesting. We’ve had some great guests drop in, and our original creations (our silly TV theme songs, games like How Will They Bite It?) are landing on the audience exactly the way we hoped that they would.

As far as I can tell, the people who watch the show are having a good time with it, and the feedback I’ve been getting has been overwhelmingly positive. This makes me happy, because I’m making the show that I want to make, and the people who are watching it seem to enjoy that.

So, creatively, I’m very happy.

Our ratings are okay, but not great. We are building on our lead in, which is good, and people are watching the whole show, which is also good, but it’s discouraging that more people aren’t watching something that I’m really proud of.

I’ve done just about everything I can to convince the network to make it easier to watch online, but I’m just getting a runaround that ends with a whole lot of audience that probably would add to our ratings just going to YouTube or Pirate Bay to watch us. I’m happy that people are finding and enjoying the show, but I’m disappointed that our network isn’t making it easier for those people to be counted in a way that would help us get renewed for more episodes.

I made a decision two weeks ago, after 106 didn’t do as well as I hoped it would, to not care about the ratings any more. They matter only because it’s part of some inscrutable formula some people in a building in New York use to determine if we get to make more than 12 episodes, and those numbers are a distraction from the creative process for me.

As it stands right now, we’ll get to do at least five more episodes. After that, my long range sensors can’t get  a signal. I could spend a lot of time worrying about our ratings, but the fact is that people tune in or they don’t. The network has to promote the show in a smart way that gets people interested in us, and we have to make a show that those people enjoy enough to stick around and watch.

So I’m going to stay focused on the creative side of things, and work with an incredibly talented, smart, and funny team of writers and producers to make a show that we are proud of, that we can stand by.

Whether that’s for five more or thirty more is currently in Schrödinger’s Nielsen Box.

 

The Beerth of July – A Comic Dare by Joel Watson

Posted on 8 July, 2014 By Wil

Some of you may know that I occasionally issue comic dares to my friend Joel, based on dumb things that make us laugh.

Over the holiday weekend, this happened on Twitter with our friend Josh:

Screen Shot 2014-07-05 at 1.46.22 PM

Joel accepted the challenge, and produced the following bit of mirth, for our enjoyment.

2014-07-04-wheaton-comic-dare-beerth-of-july

epic level homebrewing

Posted on 2 July, 2014 By Wil

I was the very particular kind of tired, bordering on exhaustion, where I felt dizzy, disoriented, a little nauseous, and clumsy. It was like being drunk without any of the fun.

I stumbled from my bedroom to my kitchen in the predawn darkness, and somehow made myself a cup of coffee. I stood at the back patio door and watched the glow of the sunrise begin to touch the eastern sky, sipping my mug of wake-up-Wil-it’s-going-to-be-a-long-day juice.

I’m sure normal people get up before dawn every day. I’m sure normal people sleep less than five hours a night all the time. It turns out that I am not a normal person, and after less than ten hours of sleep over the previous 48 hours, as well as back-to-back 18 hour work days, I was a little sideways.

It would all be worth it, though. I was up so early because Anne and I were heading down to San Diego to make a special beer with my friends at Stone Brewing’s Liberty Station.

We drove to Union Station to catch our 6am train. We got there so early, the parking lots hadn’t even opened up yet. That seems like something Amtrak may want to look at.

Once we were in the station, we noticed that it has been vastly improved since we were last there, about a year ago. It’s clean, it’s well lit, and there were a number of good food options that had never been there before.

We found our train, boarded it, and I fell asleep before it even left the station. During the nearly three hour trip, I woke up a couple times when my head did that “fall down onto your chest and wake you up” thing, and when we got to San Diego around 9am, I was delirious and had a sore neck. Awesome.

Our friend Tyler, who works for Stone, picked us up and took us to Liberty Station, where I was introduced to Kris Ketcham, who is the head brewer there. Liberty Station is a little different from the main brewery in Escondido. It’s a smaller, 10 barrel system, and Kris can create and brew beers that are quite different from the things Stone is typically known for releasing. Later this month, we’re having a beer celebration at Liberty Station called Hop Con, and in addition to releasing w00tstout 2.0 there, we’re also releasing three special collaboration beers that Kris made with Rileah Vanderbilt, Bobak Ferdowsi, and me. I can’t say with Rileah and Bobak made, but I made a white sage IPA, inspired by Craftsman Brewing’s legendary Triple White Sage.

While Kris prepared some of the things we’d be using, I drank approximately sixty-one gallons of coffee, and ate a little breakfast. The caffeine, food energy, and overwhelming excitement I felt about brewing gave me access to an energy reserve that I didn’t know I had, and I didn’t feel even a little bit tired, once we started milling our grains.

When I’ve brewed at the Escondido brewhouse, it’s been really fun, and brewing on such a large scale is vastly different from what I do when I make beer at my house. I’m not as intimately involved, because I don’t need to be; computers and the equipment handle most of the work. But at Liberty Station, we worked on a 10 barrel system (that’s about 3500 bottles of beer if I did the math right) that was much more like epic level homebrewing.

Kris and I hauled something like sixteen 55 pound sacks of grain up some stairs and poured them into the mill so we could mash them. Then we collected all the various hops we’d be using, and weighed them out by hand. Finally, while we were mashing in (adding hot water and milled grains to the mash tun, where we turn water and grains into beer wort), I got to use a giant mash paddle to stir it all around. One of the things I love about brewing is how little the process has changed in hundreds of years, and I genuinely loved standing over a big kettle, stirring water and grains the same way a brewmaster would have in the eighteenth century. I was also grateful to not have to worry about that century’s infectious diseases.

Over the course of the day, I made beer with Kris exactly the same way I make beer by myself or with friends on my patio, but instead of making 5 gallons of beer, I made several hundred gallons of beer. The experience was really awesome, even though it was physically tiring to move so much heavy equipment and ingredients around.

When we were done cleaning up everything, we sat outside and had a celebratory beer with a light dinner. About halfway through our meal, my lack of sleep and days of intense work caught up with me, and I felt like I was going to fall asleep at the table. Kris drove us back to the train station, and I again fell asleep before the train even began to move.

I’m very lucky that I get to do the things that I do, and I’m grateful that all the hard work I’ve put into my life allows me to do these super fun and awesome things.

 

Memo to Hearthstone Tournament Organizers…

Posted on 2 July, 20142 July, 2014 By Wil

Updated: It appears the organizers have reversed their earlier decision :

After causing a controversy, an international e-sports league is changing its rules to welcome women players.

The International E-sports Federation (IESF) is ending its policy that prohibited women from competing against men in pro-gaming competitions, according to a post on its website.

Original post continues below:

Are you fucking kidding me?

The IeSF, or International e-Sports Federation, is a global organisation based in South Korea that is comprised of e-sports associations from across the world. Their stated aim is to promote e-sports as a “true sport”. The IeSF’s sixth World Championship will take place this November, in Baku, Azerbaijan.

Here’s the tournament list, from the organisation’s Facebook event page:

  • Male Competition: Dota 2, Starcraft 2, Hearthstone, Ultra Street Fighter IV
  • Female Competition: Starcraft 2, Tekken Tag Tournament 2

It’s an absurd division. Seemingly it tells us that Ultra Street Fighter IV is for boys, and Tekken Tag Tournament is for girls; that women aren’t meant to play Dota 2 or Hearthstone; and that while both men and women can play Starcraft 2, they damn well better not do it together.

Of course, that’s not what the IeSF are saying. Their reasoning is far more insidious than that. In a reply to a Facebook comment asking why men and women had been divided, the IeSF responded with the following:

“The decision to divide male and female competitions was made in accordance with international sports authorities, as part of our effort to promote e-Sports as a legitimate sports.”

It’s a bizarre statement, attempting to defend a seemingly indefensible decision. E-sports can be recognised as a “legitimate sport” while still staying true to the differences that exist. Hearthstone is not a game that requires any division by gender—to do so is a completely arbitrary decision that smacks of a desperation to be taken seriously.

Women play video games. Get used to it.

(h/t @Gloriwulf)

rhyme time

Posted on 26 June, 201426 June, 2014 By Wil

I have never been more disappointed by a puzzle’s solution than I was last night.

It turns out Pluck Fuck isn't even a thing.

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