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WIL WHEATON dot NET
WIL WHEATON dot NET

50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

the 2009 year in review, part five

Posted on 31 December, 2009 By Wil

Yeah, so it turns out I did a lot of cool stuff in 2009, and now this is up to five freakin' parts. Hey, at least they're small enough to read on a coffee break, right? This is continued from part four.

2009 was the best year I've had as an actor this entire decade. In addition to working on Leverage, I played Fawkes on Season Three of The Guild. I wore a kilt and battled ferocious flying beetles with my bare hands. Bravely. I also played an evil version of myself on The Big Bang Theory. I spent an incredible week on their set, where I leveled up as a comedy actor:

I remember being in drama school in my early twenties, and having at least a decade more experience than everyone else in the room except our teacher. I remember paying close attention all the time, even when I wasn't working on a scene in front of the class, or getting notes directly from her. I remember her telling the other kids in the school, many of whom were convinced that they were going to be The Next Big Thing (all of them except Salma Hyek were wrong) that they didn't learn anything about performing while they were actually doing it. They learned while watching other actors perform, and understanding why their choices worked or didn't work. 

I haven't done a show like this in years, and I want to make sure that I am completely back in shape, I guess you could say, by the time we perform the episode next week. To make sure I get there, I spent the entire day, even when I wasn't in the scene, watching and listening, and remembering skills that I once used every day, but haven't even thought about in a very long time. By the time we got to my last scene of the day (God, I wish I could describe it, because it's hilarious) I felt confident, I felt funny, and I felt weird but also good.

Wait. Not the last part. I'm saving that for the weekend, when I finally get to celebrate being on The Big Bang Theory.

I experienced The Big Bang Buzz

After lunch, the writers and producers came in so they could see us put the script up on its feet, and give us some comments and notes after each scene. I will admit that I was nervous; it was very important to me that I didn't kill any jokes or make them question their decision to cast me. I mean, I love this show, I love this script, I love the things they've given me to do, and I didn't want to screw anything up…

…so of course I stumbled over my first line, and had to say it a second time. But when everyone laughed anyway, (hopefully at my delivery and not at my nerves) I settled in, got out of my own way, did it how we rehearsed, and just enjoyed the experience of working with great actors to bring great material to life. When we finished, there was laughter and applause, and the general consensus was that we were all pretty funny, even Wil Wheaton.

I'm so happy and excited and grateful to be part of this show. After we finished the run through, and I was pretty much bouncing with joy the whole way home.

Even now, over five hours after I walked out of the stage, I can still feel what I'm calling The Big Bang Buzz.

I just realized that I never wrote all about my experience on the set in greater detail than this. I need to correct that in the coming weeks:

When he first talked to me about working on the show, Bill Prady told me that I'd be playing a "delightfully evil version" of myself. This sounded like a lot of fun to me, but it was more difficult to find that character than you'd think. When I'm playing Fawkes on The Guild it's easy to slip into his kilt and be a jerk, but wearing my own clothes and essentially playing a stylized version of myself made it a real challenge to hit "delightfully evil" without veering into "not committed to being delightfully evil" or "just plain evil." Keeping that twinkle in my eye, and knowing that Wil Wheaton (The Big Bang Version) is planning to scam Sheldon from the moment he sits down, was essential to this particular characterization working out, and I didn't completely find it until we'd run the episode a couple of times.

During one of the run throughs, when Jim did his Klingon bit, I turned to Kevin and asked him, "Did he just say 'revenge is a dish best served cold' in Klingon?" like I was trying to figure out if that's actually what happened, like maybe I misunderstood him. Chuck Lorre told me that it would be funnier if I was more exasperated. "You're just here to play this game, and now some guy is quoting Klingon at you. This happens everywhere you go," he said. 

I sighed dramatically, and said, "Oh, it does." Everyone laughed, hard, and Chuck pointed his finger at me. "Yes. That is exactly the way to play that beat."

When Chuck gave me that note, I grokked how to play Evil Wil Wheaton (The Big Bang Theory version), and I could see the comedy in every beat I played for the rest of the show. I totally grew a level in comedy acting, and learned something about letting go of who Ireally am, so I could embrace the Delightfully Evil version of myself (who I seriously hope will return in the future, because OMG was it fun to play him.)

I finally released Memories of the Future, Volume One, and there was much rejoicing.

I joined Paul and Storm, and Adam Savage for w00tstock. It was an experiment, to see if anyone wanted to come watch us do a show together … yeah, it was so frakking awesome and successful, we're doing more shows in 2010.

Everything I could possibly say about w00tstock has already been said by Paul and Storm, who made a lovely list, and Molly, who made a comic that captures exactly how I felt the whole time we did our shows.

I loved feeling the terror and exhilaration of trying something totally new (The Trade, with music) that was raw and unrehearsed enough to allow for surprises every night.

I loved how totally geeked out we all were to be working with each other, too. I mean, I knew it would be cool to meet Adam Savage – the guy's a freakin' genius, after all – but I was unprepared for how completely and utterly cool, kind, and enthusiastic he was. And his100 wishes are wonderful, especially that he, like I, wishes for his children to have careers that they love.

I loved feeling like we were creating something unique and special, that people would be talking about long after it was finished.

I loved how much fun we had every night, even though I was exhausted down to my bones by the time we finished our last show Wednesday night (actually, Thursday morning).

I loved how wonderful the audiences were at all the shows. Geeks truly are the best crowd, because even when they heckle us (I'm looking at you, Los Angeles front row) it was done with enthusiasm and love. Yes, even the hecklers were, in their own way, supportive.

I loved that we released the entire show under a Creative Commons license, so anyone who wanted to could record and share the show online. There are tons of videos at YouTube andpictures at Flickr, as a result. 

I made a soup geyser:

"You're putting way too much soup in there," Anne said.

"I'm fine," I said, eager to get the pureeing over with so we could get down to the eating part of our dinner. "I'll just hold the lid down when I turn it on."

I pressed the lid down tightly and held it down with my left hand. With my right, I pressed the button marked "puree."

I probably would have taken a moment to stare at the resulting butternut squash soup geyser, if the explosion of hot liquid hadn't burned the hell out of my hand, face, chest, and arm. I probably would have admired the CSI-like splatters of orange puree on the wall, the coffee maker, the microwave, and the refrigerator, if I hadn't been frantically stabbing at the buttons in an effort to silence the whirring blades which created it. But it wasn't until the moment had passed – really just a few seconds of chaos – that I was able to pause and appreciate what had just happened. I mean, it's not every day that a geyser erupts in my kitchen. Thank Steve the Fruitbat.

I turned around and looked at my wife, who appeared to have chosen a seat outside of the splash zone. "Um. I didn't think that would happen."

"Really."

I grabbed a hand towel and wiped myself off. "Yeah. I, um. I thought it would blend."

"Oh it blended. It blended everywhere."

I'm not going to lie to you, Marge: that's one of my favorite things I've ever written.

To be continued in part six (Sheesh. Maybe I should have set the bar for inclusion a little higher, you think?)

the 2009 year in review, part four

Posted on 30 December, 2009 By Wil

Something something rearview mirror blog posts 2009. This is continued from part three.

I told the world what happens when you feed a dog chocolate while he wears a tinfoil hat in the microwave.

My friend Mike (@cwgabriel) and I engaged in the great retweeting madness of 2009, which I totally won.

I went to Comicon and, uh, got excited:

… and that's when I saw that Joss Whedon was sitting in the front row. About ten feet from me.

Let's take a look inside Wil's head, shall we:

Me: OMG OMG OMG

Brain: What?

Me: JOSS WHEDON IS RIGHT THERE! HE CAME TO THE PANEL AND HE'S RIGHT THERE!

Brain: Okay, just be cool.

Me: OKAY I'M BEING COOL.

Brain: No, you're staring.

Me: What?

Brain: You're staring. Stop staring.

Me: Shit. Okay. I'm not staring now. [pause] HOLY CRAP DID YOU SEE THAT JOSS WHEDON IS RIGHT THERE IN THE FRONT ROW?!

Brain: Yes, you mentioned that. Also, you're staring again.

Eventually, I broke out of the loop, which in WhetonIX looks like: (if near.joss=1, do {stare.like.idiot} fi;), and I enjoyed the rest of the panel.

Anne turned 40, and we had a radical bitchin' 80s costume party for her.

I found an old photograph of the four of us from Stand By Me that unlocked a flood of memories:

I forget what day this picture was taken, but it was 1986, right after Stand By Me had been released. There we are, sitting on chairs in the green room, waiting to go be interviewed by (I think) Ron Reagan, Jr. It was my first trip to New York, and I remember how excited I was to go to that huge, almost mythical city, see Times Square, ride the subway, visit the Statue of Liberty, and hang out with Jerry in his home town.

[…]

I've always said that Stand By Me was so successful because Rob cast four young actors who were so much like their characters, but I think it's spooky how the four of us ended up being so much like our characters: River died too young, Corey struggled like crazy to get his personal demons under control, Jerry found success and happiness, and I'm a writer.

…I have had a fucking weird life, man.

My dog Ferris, who Anne rescued from a bus stop in Monrovia where she'd been abandoned when she was just a puppy got cancer, and died. It was absolutely devastating.

I saw Ferris' empty dish last night when I fed Riley, and it unleashed an agonizing wave of sadness so overwhelming, I dropped to the floor in our living room and cried as hard and as long as I ever have in my life.

After she was finished eating, Riley came over to me and sniffed at my face. Through my tears and gasping sobs, I told her it was okay, I just missed Ferris a lot and I was sad.

She rubbed her face against my cheek and trotted into the family room. A moment later, she returned with her soggy tennis ball, which she gently put into my lap. She looked up at me, and then walked into the corner of the family room, where she picked up her rope – her favorite toy, which she brings with her to the front door whenever we come home – and brought it over to me. She set it on the ground next to me, and then laid down and put her head in my lap. I cried for a good long time, but I was comforted by Riley's actions, even if I'm projecting my own feelings onto her. I felt like she could tell I was grieving, so she brought me the things that make her happy, before letting me cry on her until the fur on her neck was soaked with my tears. When I finally stopped, mostly because I was physically and emotionally exhausted, I felt a tiny bit better. 

Ferris was just eight years-old, and a huge part of our family. I still miss her every day.

I wrote some fiction, and released it as a limited-edition chapbook at PAX. It was my first foray into anything longer than a blog post, and scared the hell out of me to release. I still haven't decided if I'll publish it at Lulu like I did with Sunken Treasure.

I started a weekly podcast to
promote Memories of the Future called, appropriately enough,Memories of the Futurecast. It eventually got so fun and so popular, I gave it its ownwebsite.

When I was at PAX, Jonathan Coulton, Molly Lewis, and Paul and Storm sang a song to me. Just thinking about it now still brings tears to my eyes. It was one of the highlights of the year, if not the entire decade. Know what else I got at PAX? H1N1. Yay.

The third series of the D&D Penny Arcade podcast began. It, uh, didn't end too well for Aeofel.

In memory of Ferris, Anne and I held a fundraiser for the Pasadena Humane Society's Wiggle Waggle Walk. Due to the generosity of WWdN readers, we ended up raising more money than any other individual – almost $14,000. Because so many people contributed to our effort, the humane society asked us to walk a shelter dog. We loved him so much, we adopted him and made him part of our family. His name is Seamus, and he's awesome. Yes, he'll get his own post with pictures and everything, just not right now.

To be continued in part five…

the 2009 year in review, part three

Posted on 30 December, 2009 By Wil

I'm looking back at 2009 the best way I can: by posting excerpts of memorable things from my blog. This is continued from part two.

I wrote a funny story about playing minigolf with my wife:

"I can't separate how this place really looked in the '80s from how I want to remember it," I said. "I wonder if I've just idealized it, or if it really did look and feel fitter, happier, and more productive when I was a kid."

She drew her putter back, and left herself in as good a position as any to get the inevitable six on the goddamn volcano hole. Behind us, the freeway was a wall of white noise, occasionally broken by the rumbling of a downshifting semi. The pond to our left was covered with a blanket of brown foam, broken by the nozzle of a dry fountain.

"Of course it looked better when you were a kid," she said, "it was new then."

"I can't believe I never thought of that before. You're exactly right." I put my golf ball, yellow and worn, on the middle tee, feeling heat radiate off the heavy black rubber against the back of my hand. A gentle breeze carried children's laughter and the unmistakable smell of that particular kind of pizza they only serve at minigolf courses past us.

I got as sick as I'd been in years (right up until I got the H1N1 in August, actually) and had to cancel Penguicon. Again. I gave my friend Andrew a letter to read on my behalf since he was already there.

If I'd been just a few seconds farther down the freeway, I probably would have been involved in a horrific car crash because some guy was driving like an asshole:

I was in the number 2 lane, cruising along with the flow of traffic. I saw that the number 1 lane was slowing down a lot, so I slowed down too, just in case people whipped out of that lane and into mine. It happens all the time, because people drive like assholes.

Sure enough, some asshole was speeding down the number 1 lane, and I don't know if he wasn't paying attention or what, but he whipped around into my lane – about 100 yards in front of me, I suppose – over corrected, spun sideways, and T-boned a van. The van flipped onto its side, and the asshole driver sped into the carpool lane. I'm not sure if he crashed into the wall or hit his brakes, but he stopped and got out of his car. I expected to see a 20 year-old kid, but it was a man in a suit who appeared to be in his late 40s or early 50s.

The van, on its side, was about two car lengths in front of me. I realized that I'd been holding my breath, and my hands were shaking so hard I could hardly grip my steering wheel. Just when I snapped out of it and thought I should get out to help, the door of the van opened and the driver climbed out. I couldn't tell if he was hurt.

I picked up my phone to dial 911, and saw that every car around me was already doing that. I started to get out of my car, and I saw that about six or seven different people had already gotten out and were checking on the people who were involved in the crash. I decided that I'd just be in the way if I stopped, so – very carefully – I drove around the scene of the crash and – very carefully – I drove home.

I spent an incredible week in Portland, working on Leverage, playing a computer geek:

The costume designer is an incredibly kind and easy going woman. She was talking with me about who this character is, what he's like, and how those things would influence his decisions when it comes to his clothes. I was glad to have the discussion, because the clothes I wear for a show are very important to me. I always work hard to find something that is appropriate for the character, but that I'll also feel comfortable wearing.

She pulled a bunch of different shirts and things off the racks, and said, "So we thought we'd dress you like a nerd." She didn't say it unkindly, it was just matter of fact, the way you'd say, "You know, I think fish would be nice tonight."

I looked at the clothes she had in her hands: straight-legged jeans, slip-on Vans, a short-sleeved shirt with a collar and buttons.

"So, kind of like what I'm already wearing," I said.

I had a fantastic time bringing the character to life:

Most scripts have a scene that makes an actor go, "WOW, I really want to play this character so I can do that scene." This morning, I got to do that scene, and it was as challenging, fun, and ultimately rewarding as I thought it would be. I can't wait to see it in the final cut of the show.

Before we did that scene, I had a brief meeting with the director, because I wanted to make sure that my take on this character and his vision for the character had more in common than not. I performed some of the more important lines, talked about the arc I'd created in my mind, and made sure that we were on the same page.

He nodded while I did my thing, and when I was done, there was a long pause. I started to get a little nervous, and wondered if I was about to be sent home with a set of steak knives.

"You own this guy," he said.

I got to enjoy some unexpected improv:

We were shooting outside on a beautiful street up near the hills, southwest of downtown, and during one take a very friendly woman somehow got past everyone, didn't realize we were filming, and walked right up to me during a take.

She asked me a question that I can't repeat, because it would be sort of a spoiler. I noticed that nobody called cut, so I just stayed in character, answered her, watched her walk away, and then finished the scene. It wasn't quite "I'm walking here!" but it was still pretty cool.

I don't think we'll be able to use it in the show, because she was a civilian who clearly didn't know that we were filming, but it was exhilarating to just keep on rolling and keep on acting, even though something totally unexpected happened in the middle of the take.

Making television can be grueling, it can be frustrating, and it can be exhausting. I know how very lucky I am to have worked on a couple shows in the last year that haven't been like that, and I'm intensely grateful to be working on another one right now.

I went to Powell's with John Rogers and looked at D&D books:

"I just realized why these books and these games are so important to me," I said, pointing to all the D&D books that surrounded us.

"During a childhood that was completely abnormal, filled with things that I didn't choose for myself, these games were something I chose to read and play. These games were part of my normal."

"Oh, so you were like everyone else who played D&D when they were a kid," John said.

I smiled. "I guess so, yeah."

I was sad when I finished work and had to go home:

Whenever I finish a job, I feel some degree of sadness and loss. Working on a movie or doing a play gives me months to get to know the cast and crew, and when that journey ends, and we go our separate ways, I'm often the one who's cryin' now.

Guesting on a series, though, is a little different: I drop in for a week, and right around the time I've learned everyone's name, established some awesome running jokes, and started to feel like I'm part of the family, it's over. It guess it should be like ripping off a bandage but it's more like a different metaphor simile that I can't create at the moment; feel free to create your own.

As I wandered through downtown Portland I thought about the week, and how much fun I had while I worked on the show. I thought about how much I wanted to spend more time with this cast and crew, and I couldn't help but wonder how long it's going to be before I get to be an actor on the set again.

I don't know if I'll get to play Chaos (who, I decided, signs his name "C4[anarchy symbol] 05" when he autographs stuff at conventions while disguised as Wil Wheaton) but if they ask, I'll be there in a heartbeat.

To be continued in part four…

the 2009 year in review, part two

Posted on 30 December, 2009 By Wil

It's time for the annual look back at the year that was. This is continued from .

I saw Watchmen before it was released, and I loved it. When the screening was over, I got to be part of a Q&A with Watchmen's director:

Before I realized it, I was on my feet, getting in line, not to ask a question, but to make a comment.

When I approached the mic, I felt my hands get cold and I couldn't feel my feet. This is typically what happens to me when I'm really nervous.

I cleared my throat and said, "Hi, my name is Wil, and I'm from Pasadena."

He said, "Hey, I'm from Pasadena, too!"

"AWESOME!" I said, and felt stupid.

I steadied myself, as the entire theater faded away and all I could hear was the sound of my own voice, coming out of someone else, very far away. "I just wanted to tell you that I've wanted to see this movie for twenty years."

I took a breath, and was horrified to feel some very real emotion rising up in my chest.

"Oh fuck. Just say it and run away!"

"I just wanted to say thank you for making it worth the wait."

He said something, but I don't know what it was. I was too busy running away.

As I left the theater, and feeling returned to my hands and feet, I thought, "Shit. I forgot to tell him, "If they ask you to make Sandman, please say yes.'"

I doubt he'll ever read this, but just in case he does … Zack Snyder, this is Wil from Pasadena. If they ever ask you to make Sandman, please say yes.

In 2007, I worked on Criminal Minds, rapin' and killin' and gettin' killed real good. I kept a production diary while I was on the set, and included it in Sunken Treasure. When my episode aired in March, I got this crazy idea to create an audio version of the production diary, which I released on Lulu for just five bucks.

The fundamental concept behind Operation Crazy Idea is to publish more things, more often, at lower price points. The simplicity and immediacy of POD technology, the Long Tail, and Kevin Kelly's 1000 True Fans Model (I hate that term, but I love the idea behind it) have all worked together to make the first effort in Operation Crazy Idea, Sunken Treasure, a huge success.

This morning, I got a genuinely Crazy Idea that I've spent much of today creating: An audio version of my Criminal Minds production diary.

"Why aren't you just doing an audio version of the whole book?" You may ask.

"Well," I would say, "because that wouldn't be a Crazy Idea."

What is a Crazy Idea, though, is recording the whole production diary, adding in the usual asides and extras, ending up with something that's about 78 minutes long, and selling it on Lulu for $5.

"Why $5?" You say.

You ask a lot of good questions, person-who-I-made-up-who-is-different-from-the-person-I-made-up-yesterday.

From the first time I colored in my dice and died repeatedly at the hands of the Rust Monster in that one cave (you know the one) I have loved D&D. I've played several other RPGs over the years (most notably GURPS) but with the release of D&D 4E, I've fallen back in love with the system.

Fueled by the Penny Arcade Podcasts and the simple joy of learning a new(ish) system, I began a campaign for my son and his friends:

I haven't DMed anything in ages, and I haven't DMed 4E ever, so rather than start them out in Winterhaven with the events of H1, I started them out in Fallcrest, and planned to run them through a slightly-modified version of the first level Dungeon Delve. I thought this would be a good way for me to remember how to ride the bike, and a good way to introduce them to the new combat mechanics in 4E. And I'll be honest, here: I love a good dungeon crawl as much as anyone. Because I'm running this campaign for teenagers, I didn't think it was wise to dump them into serious roleplaying right away, and I'd use a play session that was primarily combat-based to get them comfortable with each other as players, and with me as a DM.

We had a lot of fun, and played for just under five hours. I had planned for about four hours, but I had to spend more time than I thought I would refreshing my memory in the DMG.

We sat around the table, and I began…

I did my best to make the experience a memorable one:

"Sorry, all you know is that this dragon is pretty pissed that you're in her lair, and the Kobolds down here," I pointed to the end of the corridor, "are coming toward you, now."

"Oh! It's a she!" Nolan's other friend said. "That's so cool!"

"The dragon moves her head back and forth on her long, slender neck. She cocks her head to one side and then to the other. Her lips curl back, as she slowly opens her mouth."

I glanced up at them. Their eyes were all wide.

"She rears back, and a blast of freezing cold dragon breath surrounds you!"

As I rolled for each of them, Nolan noticed the change in the music. "Did you do that on purpose?" He said. I told him that I had.

"That's really cool," he said.

I planted the seed for the rest of the campaign:

"When you return to Fallcrest, you go straight to Douven's office to share your triumph with him. When the door opens, though, you find his wife, standing alone. Her eyes are puffy and red, and she clutches a small holy symbol in one hand.

"'Douven … Douven is gone,' she says. 'He said that something terrible was happening near Winterhaven, but he wouldn't tell me what it was. He just said that if he didn't get there soon, it would be the end of us all!' She looks at you, expectantly." The music, which had been sort of triumphant and energized, had become soft and melancholy, another happy coincidence that I assured the kids was entirely planned in advance.

"Well, guys," Nolan's friend said, "I guess we're going to Winterhaven."

But, sadly, teenagers are flaky and playing D&D with your stepdad isn't nearly as fun as sitting in your room and clicking your mouse over and over again while you try to get armor to drop in WoW. Yes, I remain bitterly disappointed that we never played again, but I'm glad we played at all, because it was absolutely time well spent, and I was able to share some thoughts about things I learned while sitting behind the DM screen:

Today, I wanted to share some of the things that came to mind, as well as some other things from a lifetime of gaming that I hadn't thought about until this week. My hope is that this will be useful for DMs and players alike. I'd love it if you'd add your own comments, if anything related comes to your mind while you read this post.

First of all, in spite of our mistakes, we all had a lot of fun. As far as I'm concerned, the session was a HUGE SUCCESS as a result. The whole point of playing an RPG is to have fun while engaging the imagination, right? Mission accomplished, and not in the fake George Bush way.

Mostly, this session reaffirmed some of the core concepts that all DM guides share, fromGURPS to T20 to D&D and beyond. Among them are surprise! Fear! Ruthless Efficie – wait. Sorry. That's wrong. Put down the soft cushions and I'll try again.

I started a Flickr pool for my books, called Wheaton's Books in the Wild. Turns out my books have been to some very cool places.

I drew ascii dongs on my blog, as part of what I think is a pretty funny post about spammers and the people who believe them.

I played Whil Wheaton on Family Guy with the rest of the cast of Star Trek: The Next Generation.

I went to Emerald City Comicon in Seattle, and performed some stories for the nice people.

Anne and I went to the Nebula Awards dinner, where I presented the award for best script:

I wanted some kind of introduction, so a few minutes before I walked up to the podium, I came up with this:

"Everyone I know who is successful reads books. Everyone I know who is successful andinteresting reads science fiction and fantasy. As a parent, you can imagine how important it is to me that my kids read science fiction and fantasy, so I've used television and movies as a gateway drug.

"The nominees for Best Script are…"

I'm not going to lie: I felt pretty good about that, especially considering that I came up with it pretty much on the fly.

To be continued in part three…

the 2009 year in review, part one

Posted on 30 December, 2009 By Wil

The first time I did one of these posts in 2006, it was to secretly collect material I was thinking about including in The Happiest Days of Our Lives. It ended up being a lot of fun to look back at the whole year, though, and it created a nice introduction to my writing (which is one of those things we writers kind of need to have) so I did it again in 2008 (I'm not sure why there's no 2007 entry; I guess nothing happened that year and we all slept through it) and here I am, about to do it again in 2009.

So, without any further parenthetical statements (except for this one), let's begin:

I recalled The Great Wheaton Hockey Scandal of 1991:

My friends at CliqueClack did an interview with Dean Devlin, creator of the sensational new series Leverage. Dean and I played hockey on the same team (with, I've just now remembered, Adam Baldwin, also) from around 1989-1991. He was a forward and I was a goalie. One night in Burbank, our team gave up a breakaway near the redline. I saw it happening when the puck was still in the offensive zone, so I was ready.

When the other guy crossed our blue line, I was already way out of the net, near the bottom of the faceoff circle on my left side. I skated backward with him to force him to shoot on my terms. I guess I was near the crease when I saw him pull his stick back way over his head."Oh good," I thought, "he's just going to try to blast it past me. Those shots almost always go wide, or right into my glove."

The next thing I knew, there was an explosion in the rink, and a bright flash of light before everything went dark. When the lights came back on, I was on my knees, surrounded by a semicircle of skates. I pulled my helmet off, and watched a whole bunch of blood pour down onto the ice.

"Oh, the way it beads up is really neat," I thought. Then, "Wait. That's my blood." 

I bought my first Fark headline T-shirt and semi-coherently formulated a vigorous defense of myself as an actor living in the shadow of Wesley Crusher:

I am not Wesley Crusher, and when someone says, "Wesley Crusher is playing [Some Character], so, you know, go hate [That Character] without even watching him," it is both unfair and profoundly insulting to me. Imagine having something you've worked so hard to create being dismissed out of hand, because of completely unrelated work you did when you were a teenager – work that you had no control over – and you may understand why this is so upsetting to me. This has happened to me for years, and when I read it tonight – especially related to something like Batman, that I'm so proud of, that I know has a big crossover audience – It infuriated me. I've been subjected to this same tired line for 15 years, and I've really had enough of it. Live in the now, man!

My episode of Batman: The Brave and The Bold aired, and it was awesome. I didn't know it at the time, but I am the first voice actor to play Ted Kord in an animated capacity.

I went to Phoenix for the 2009 Phoenix Comic-Con, where I did a lot of neat stuff, but nothing was better than the epic awesomeness of playing Rock Band 2 with a bunch of my fellow nerds:

After playing Rock Band 2 for 2 straight hours and struggling though some songs I've never played before, I was worried that when the videos started making their way online, I'd look like an asshole who didn't know how to play fake instruments, and that everyone would laugh at me. But when I watch this video of us doing Livin' on a Prayer, all I see is the evening distilled to its essence: a lot of geeks having a lot of fun pretending to be rock stars on a real stage playing for a real audience, which is exactly what I hoped for when I planned it. I mean, we were up there playing 80s anthems, and there were people dancingin front of the stage. When I sang to a girl in the front row, she screamed like we were at an actual concert. For reals! It was so awesome, it was hard not to get caught up in the fantasy of the thing, and I don't think any of us who played the game spent more than 10 seconds fighting it. 

Even though I've been using Twitter since 2007, this was the year it really exploded. For reasons I will never understand, the gang at TwitterHQ put me on some kind of "people you should follow" list, and I watched my follower count double every day for several weeks. It was weird, and I thought it was best to tell everyone how I was going to disappoint them if they followed me:

…if I can make something painfully, embarrassingly clear before I begin: my whole idea here is to manage expectations and explain my own personal limits. I'm not trying to go on and on about how fucking cool I think I am and how you have to follow rules to follow me, or anything like that. I'm saying this now because some of the things down below, you may not want to hear. It's not you, it's me, and I hope you believe that.

I started new categories called From The Vault and Things I Love.

After making several improbable saving throws vs. Layoff at Propeller, AOL finally sent me off to the land of wind and ghosts in February. Initially, this was terrifying. I had a kid in college and one about to graduate high school, very little reliable work, and though I wasn't getting rich from AOL, it was at least something I could count on month to month.

Just like Scalzi, though, getting laid off by AOL ended up being the best thing that ever happened to me. It forced me to get serious about being a full-time writer, and left me no option but to take control of my creative and financial life by writing and publishing more work on my own. I started with Sunken Treasure:

Every year, before the summer convention season gets underway, I pull some excerpts from whatever I plan to release in the fall, take them to my local print shop, and make a deliberately lo-fi, limited edition chapbook to take with me on the obligatory summer convention circuit.

I’ve done previews of Dancing Barefoot, The Happiest Days of Our Lives, and Memories of the Future, but in 2008, I couldn’t excerpt my planned fall release, because it was so top secret, I would have had to print it on self-destructing paper, and while that would have made it a very limited edition, the costs associated were … prohibitive.

The thing about these chapbooks is that you can only get them from me if you come see me at a convention. Since I don't do many conventions, this leaves a lot of you — Europe, Canada, and the East Coast, I'm looking in your direction— without a chance to get your hands on one. Later this week, I will correct this glaring error, by releasing last year's chapbook, Sunken Treasure, via a print on demand system that works like this: you place an order, they print your book, and the service I use ships it to you. A couple of my friends have used the same service I'm using, and they're super happy with the quality of their books, the customer service, and everything about the whole process. Print on demand services used to be kind of sketchy, but they've grown up a lot recently, and I'm willing to give this particular one a try.

If this works the way I think it will, it's going to be super awesome for all of us as I release books in the future: You don't have to worry about me screwing up your order, I don't have to invest in a thousand books at a time, you get your book in a few days instead of a few weeks because I'm not shipping it myself, and I can spend more time creating new stories while remaining independent. Best of all, I'll have the time to write and release more than one or two books a year.

Sunken Treasure was more successful than I ever dreamed, got great reviews, and continues to sell very well in print and digital editions.

I introduced my son to the joy of a game called Button Men, and reintroduced myself to the even greater joy of playing with him:

I walked out into the living room and found Nolan sitting at our iMac, playing Diablo.

"Hey, it's too dark and cold outside to throw the frisbee," I said, "but at the dining room table, it's perfect for throwing dice."

He spun around in his chair. "Two minutes. Then you are going down."

"Awesome."

I walked back into my office, deliberately did not look at my desk, grabbed the bag of Button Men, and a bag of dice. I took them all out to the dining room, and untied the bag. I gleefully watched polyhedra spill out and clatter across the table.

"I hope that the simple act of watching dice fall always makes me this happy," I thought.

I looked up, and saw that Nolan was intently focused on his game. I picked up the bag of Button Men and gently shook it.

The buttons clattered. He did not turn.

I shook the bag harder. Still, he did not turn.

I shook the bag harder still, cleared my throat, and stomped my foot.

I think he's talking to you!

I noticed Nolan's shoulders were twitching just a little bit.

You win this round, kid, but I'll win when it counts.

"Dude! Come on!" I said.

He was smiling as he turned around and walked over to the table.

"I don' t know why you're in such a hurry to get owned," he said.

It's not about the game, it's about playing the game with you.

I told a story about playing T-ball while my dad watched. Well, I told it the way I remember it:

When I was six years old, I set foot onto on a T-ball diamond for the first time.

I was skinny, awkward and unsure of myself – basically a smaller version of the teenager I'd eventually become – and I didn't have very good coordination, but my dad loved baseball, and I knew that if my dad loved it, I loved it too, because that's the way things work when you're six.

It was the spring of 1978, when smog alerts were as common as reality shows are today, and hazy, reddish gold sunlight shone down on the field at Sunland Park. The sounds of other kids playing on the swings and in the giant rocket ship at the playground mingled with the smell of barbecue smoke as I stepped up to the plate to take my first practice swings.

My first swing connected with the middle of the tee. The baseball – in those days of gas lines and national malaise, we didn't have the soft RIF balls my kids got to play with – fell off and landed in the batter's box on the other side of the plate. The other kids giggled while the coach clapped his hands and shouted encouraging words to me as I picked the ball up and put it back on the tee.

I looked up and saw my father's expectant face through the chainlink fence near the dugout. I slowly and deliberately lifted my bat, held it out at arm's length, and aimed at the top of the tee with one eye closed. I stuck out my tongue and furrowed my brow. I tasted sweat on the corners of my mouth, and felt my heart beat in my ears.

The bat touched the ball, and it fell off again. The kids giggled again. The coach clapped again. I replaced the ball on the tee again.

"Come on, Willow," my dad said. "You can do it!"

To be continued in part two…

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