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50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

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WIL WHEATON dot NET
WIL WHEATON dot NET

50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

a story of the clockwork century

Posted on 17 November, 2008 By Wil

I’ve been damn busy, and it looks to remain that way for the near future. I’m not complaining. However, I have, as the old saying goes, many spinning plates in the air, and my feet are tangled in a mob of lemurs.

Until I have some spare creative energy, or something worthwhile to say, the best I can do is point you to my friend Cherie‘s superawesome Steampunk long-short-story/novelette in the Fall edition of Subterranean Online, Tanglefoot:

Stonewall Jackson survived Chancellorsville. England broke the Union’s naval blockade, and formally recognized the Confederate States of America. Atlanta never burned.

It is 1880. The American Civil War has raged for nearly two decades, driving technology in strange and terrible directions. Combat dirigibles skulk across the sky and armored vehicles crawl along the land. Military scientists twist the laws of man and nature, and barter their souls for weapons powered by light, fire, and steam.

But life struggles forward for soldiers and ordinary citizens. The fractured nation is dotted with stricken towns and epic scenes of devastation–some manmade, and some more mysterious. In the western territories cities are swallowed by gas and walled away to rot while the frontiers are strip-mined for resources. On the borders between North and South, spies scour and scheme, and smugglers build economies more stable than their governments.

This is the Clockwork Century.

It is dark here, and different.

Want to know how awesome Cherie is? She’s currently nominated for a rather prestigious writing award . . . against Ursula LeGuin. Not bad for your first time, Cherie.

I’m back to the salt mines. Have a nice day, and watch out for the lemurs. They’re motherfuckingeverywhere.

The Geek in Review Returns!

Posted on 12 November, 2008 By Wil

Hey guess what? I’m writing the Geek in Review for the Suicide Girls Newswire again. Instead of a weekly column, it’ll be monthly, and a new column will go up on the second Wednesday of every month.

Today’s column is called “… when the MCP was just a chess program.”

The earliest video games didn’t just encourage us to use our imaginations when we played them, they forced us to. Yar’s Revenge, the best-selling original title on the Atari 2600, has simple yet entertaining gameplay, but it was supported by an extraordinarily rich backstory, turning it into one chapter in an epic struggle for cosmic justice. When I was 9, I wasn’t just chipping away at the shield while I readied my Zorlon cannon; I was helping the Yar extract revenge on the Qotile for the destruction of their planet, Razak IV, as illustrated in the comic that came with the game.

When I was 10 or 11, I arranged a TV tray, a dining room chair, and a worn blanket to make a small tent in front of our 24-inch TV set. I carefully moved our Atari 400 onto the tray and plugged Star Raiders into the cartridge slot. I flipped the power on, picked up the joystick, and booted up my imagination as I sat in the command chair of my very own space ship. For the next hour, I was a member of the Atarian Starship Fleet. I was all that stood between the Zylon Empire and the destruction of humanity. Through my cockpit’s viewscreen (developed at great expense by the RCA corporation back on Earth) I blasted Zylon starships and Zylon basestars, and I would have defeated them all, if my meddling mother hadn’t made me stop and eat dinner!

When I was writing the GiR before, the powers that be at SG always made sure the newswire was SFW. As far as I know, they’re still doing that, but your corporate firewall probably doesn’t know or care, so consider yourself warned about reading at work.

RIP WizKids Games

Posted on 12 November, 2008 By Wil

The shit ass economy claims another victim, and this one will hit close to home for a lot of geeks. Topps announced that “WizKids will immediately cease operations and discontinue its product lines.“

Allow me to be the first to say (on this blog, anyway) well, shit.

WizKids Games is an awesome company. They’re best known for their Heroclix and Horrorclix games, but my personal favorite is their Pirates game. Pirates packs an entire game into something the size of a pack of trading cards, including Dinky Dungeons-esque dice. It’s really fun to play, and scales well with gamers of varying experience levels.

HeroClix and HorrorClix are really fun tabletop minis games that take all the bookkeeping and stats of a wargame and put them right into the base of the figures. I got Nolan into 40K via HeroClix when he was in 6th or 7th grade, and I’ve heard similar tales from countless other Geekdads. As I write this, a HorrorClix Great Cthulhu sits on top of the bookcase behind me, keeping watch over everything I do, ready to devour me if I ever slack off.

I don’t know anything about the business behind this decision, but I wonder if this has more to do with Topps consolidating and returning a focus to trading cards, instead of WizKids’ games not selling well or enjoying popularity among gamers. In fact, I kind of hope that’s the case. According to GeekDad, “Topps will immediately pursue strategic alternatives so that viable brands and properties, including HeroClix, can continue without noticeable disruption.” Hopefully, gamers won’t experience much of a disruption, but I’m sure the people who work at WizKids and lost their jobs will notice one, and that sucks. I’ve been lucky enough to meet several WizKids employees, and they’re all great people.

I hope that WizKids will find a way to stay together and keep putting out their unique games, not only because they’re fun on their own, but because they are perfect entry points for GamerDads like me, who have a vested interest in creating the capital-G Gamers of tomorrow.

I Propelled this story earlier today. If you’re a propeller member, would you Prop it for me?

to all who are serving or who have served . . .

Posted on 11 November, 2008 By Wil

I’ve struggled to put some eloquent words together all day, and I just can’t make them work, so I’m just going to take the three that were important to me and put them down now: thank you, veterans.

i believe “FTW” is the phrase i’m looking for

Posted on 10 November, 2008 By Wil


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(via DRGBLZ)

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