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50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

There Came An Echo

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I’m working on a video game this week, called There Came An Echo. It looks amazing, the story is fantastic, and cast is pretty great (if I do say so myself).

Here’s a little spoiler, with some of the dialog I recorded yesterday:

TCAE_Dialog

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1 October, 2014 Wil

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Tabletop Season Three: Shall We Play A Few Games? → ← Bittorrent Bundles are awesome.

19 thoughts on “There Came An Echo”

  1. Athene Numphe (@AtheneNumphe) says:
    1 October, 2014 at 8:21 am

    I’m a kickstarter backer and I saw the update from the other day. I’m super excited about this game!

  2. Karlen says:
    1 October, 2014 at 8:22 am

    [Heavy Breathing Intensifies]

  3. patglex says:
    1 October, 2014 at 8:31 am

    I’ve always wondered how the audio recording for video games worked….

    1. Bean says:
      1 October, 2014 at 8:39 am

      I’d highly recommend the movie “I Know That Voice”. It’s about voiceover for animation, but they touch on video games too. There’s a surprising amount of complexity to the process.

  4. shandygirl says:
    1 October, 2014 at 8:32 am

    “We can do emotion time later”? Well, there’s a t-shirt slogan if ever I saw one.

  5. Jon Fortner says:
    1 October, 2014 at 8:36 am

    Hi Wil, When I get your Blog notifications via Gmail I get the following message:

    This message could be a scam. The sender’s account may have been compromised and used to send malicious messages. If this message seems suspicious, let us know and then alert the sender as well (in some way other than email). Learn more
    Report this suspicious message Ignore, I trust this message

    I of course click I trust this message, but the last few months this has come up every time.

    1. Kory VanSpeybroeck says:
      1 October, 2014 at 9:13 am

      Add to contacts as a trusted sender. Set filters to deliver to inbox.

    2. aberrantwolf says:
      2 October, 2014 at 4:34 pm

      The Wil Wheaton is a lie.

  6. Terry Anderson says:
    1 October, 2014 at 8:52 am

    Hi Wil! I hope one of your voice actors is Arnold Schwarzenegger; “Goddammit!” and “Sweet!” would be awesome phrases for him to emote in a game. Just kidding, I’m sure whoever you got to do voices in this game will be great!

  7. Annika says:
    1 October, 2014 at 10:20 am

    I’m cracking up because Sam and Grace are my kids’ names.

  8. Bebinn (@Bebinn) says:
    1 October, 2014 at 12:14 pm

    This reminded me about the EQ2 work you did. I used to go over to where the characters hang around just to visit them. When they revamped the zones a while ago, all those NPCs got dropped. I was sad when I realized it.

    1. Nick says:
      2 October, 2014 at 4:01 am

      didn’t know Wil did EQ2 voices – where were the characters? /fond memories of that game

  9. David Oates says:
    1 October, 2014 at 1:55 pm

    I wondered when we’d see something about this ever since the post on the PS Blog about it – the word is, it’s meant to be very story and character heavy, so a lot of work for you I’d imagine. A voice controlled strategy game could be a winner, if they can nail the voice controls down – they’ve always been a little dodgy and dependent on it recognising certain accents.

    Reaching back to the original article from one of the developers, the post was:
    “We couldn’t be more excited to work with this incredible pool of talent. Well, maybe we could be, if they promise to bring Oreos to the recording sessions later this year. (Wil, I know you’re reading this. Seriously. Bring them.)”

    So, did you bring the Oreos?

  10. Paobo says:
    1 October, 2014 at 4:25 pm

    I wonder if Iridium Studios and Firaxis share space. I wasn’t 100% sure during the live stream but I think the horse-headed gentleman looked familiar.

  11. iambobeque says:
    1 October, 2014 at 11:15 pm

    Somehow you have slip in ‘Damn you Skelator!’

  12. T'Mihn says:
    2 October, 2014 at 6:44 am

    :laughs: Ibobeque. Very true.

    Wil, this looks wicked cool. Keep us posted. I agree with Shandygirl, for “We can do emotion time later.”As a T-Shirt logo. .

  13. aberrantwolf says:
    2 October, 2014 at 4:35 pm

    There are so very many ways that you could pronounce that first line (based on context) that would change its meaning completely. Good luck, sir.

  14. Matt Cook says:
    7 October, 2014 at 10:19 pm

    Two games that my group loves and would love to see you play are Kemet and Cosmic Encounter.

    1. Matt Cook says:
      7 October, 2014 at 10:20 pm

      Wrong page sorry

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