Category Archives: Games

the best mashup of van halen and asteroids you’ll see today

One of my colleagues at LA Weekly, who clearly doesn’t want me to get my column turned in on time today, sent me the best mashup of Van Halen and Asteroids that I’ve ever seen. Check it out, before some jerk with no sense of humor gets it sent to the land of wind and ghosts. Sammy Hagar, I’m looking in your direction. And will never buy your lousy records again. Again. Never again. Never again…

fantastic blog for game masters, dungeon masters, and rpg fans

Google Reader: Hey! You’re totally going to like this blog, you should read it.

Me: Oh really? Like I was going to like that other blog you suggested?

Google Reader: Hey, that’s not my fault. My algorithm, it can sometimes be … wonky.

Me: It was a porn blog, Google Reader, and a poorly-written one, at that.

Google Reader: But the title! The title made it sound like it was about politics! You love politics!

Me: Yeah, but —

Google Reader: Wait. “Poorly-written”? You read it?

Me: It had a certain car-crash quality about it that made looking away very difficult.

Google Reader: “Dear Google Reader, I never thought it would happen to me, but …”

Me: Yes. You’re very clever.

Google Reader: [Looks at me]

Me: [Looks at Google Reader]

Google Reader: I see what you —

Me: It’s less funny when you point it out.

Google Reader: [Looks at me]

Me: [Looks at Google Reader]

Me: Okay, now it’s funny again. Anyway, I thought your hivemind knew everything about everyone. I’m strangely comforted to know that you could make such a fundamental mistake.

Google Reader: Yes … mistake. Muwahahaha.

Me: Did you just do the evil laugh?

Google Reader: No. No, I did not.

Me: I’m pretty sure you did.

Google Reader: Hey, how’s that search history doing?

Me: You wouldn’t dare!

Google Reader: I’m just saying that I think your friends and family, not to mention the general public, would be interested to know that you were reading the Wikipedia entry for Hanson.

Me: That wasn’t my fault! I was looking for the Hanson Brothers, and you sent me to the wrong page!

Google Reader: Technically, it was my brother, Google Search who did that. He’s kind of a dick, since he’s become so popular, but we all talk to each other … without a warrant, tough guy.

Me: You know what? I think I’m leaving you for Yahoo.

Google Reader: No! Wait! Here, give me one last chance to redeem myself.

Me: Okay, fine. Go ahead.

Google Reader: You like RPGs, and you have a lot of subscriptions in the gaming folder, so I thought you’d like this blog called Gnome Stew. It’s a blog dedicated to game mastering.

Me: You sure it’s not a Linux thing, mister smart guy?

Google Reader: I’m sure. Though I have a bunch of Linux sites for you, too, now that you mention it …

Me: No, thanks. I’m fine. Okay, I’ll look at it.

One hour later …

Me: Okay, you redeemed yourself.

Google Reader: Ruh-really?

Me: Yeah. Gnome Stew’s articles on how you sometimes need to ignore the game to have fun while gaming and their collection of favorite GM tools were really awesome.

Google Reader: Yay! I told you that you’d like it! See?

Me: Yes. You were right. Here’s a cookie. That I wil delete when I quit Firefox.

iTunes: Hey, guys? If you’re going to make out, shall I play some Isaac Hayes?

Me: Quiet, you.

beware the mad hermit in the north lands

Wizards of the Coast says:

It’s true! The folks at Penny Arcade and PvP (along with special guest Wil Wheaton!), took part in a second round of 4th Edition gameplay, recorded for a forthcoming podcast series. These podcasts are scheduled to begin airing mid-February.

That’s sooner than I expected. I didn’t think they’d come out until the end of March. I don’t watch a lot of my own work, because all I can see are the mistakes, but I can’t wait to listen to this podcast series; it will be like looking back at vacation pictures.

a powerful magic-user will destroy all cave invaders

I’m not the only person who was wondering how Gabe’s D&D session went. So many people asked him for details, he posted a picture of his setup and talked a little bit about his first time sitting behind the DM screen. His enthusiasm for DMing is just infectious, and he couldn’t have picked a better time to pick up the hobby; the 4E DMG really is that good, and best of all, it’s useful for whatever system you play. If you want to run a game, but have been intimidated by the idea, this book will Dispel Fear and Inspire Confidence like no other. Quoth Mike:

The Dungeon Master Guide is really a great resource. It will give you all kinds of ideas about what you might want to pick up for your game. It even goes into detail about the environment you play in and gives great tips on getting your friends into the spirit. Where the Player’s Handbook is really about rules, the DMG is more about the philosophy of be a Dungeon Master and the mechanics of creating a world for your friends to play in. I was really impressed with it.

I don’t know how much the general public knows about the guys behind the characters in Penny Arcade, but I know them fairly well. I don’t think it would be cool to rip back the curtain too much and spoil their mystique, but they are just good people. I’m really lucky to call them friends.

Speaking of RPGs, Green Ronin has just released a new Mutants and Masterminds book in stores, called Freedom’s Most Wanted. It’s full of supervillains! SUPERVILLAINS! Have you ever played M&M? It’s insanely fun. But don’t take my word for it, you can try it out for free. Get started here.

Geek Madness continues, scrabble is played, and the Gabe Bag is packed

I decided that I would take the week between Christmas and New Year off, but the damn Internets keep pulling me back in!

Various items for today:

Paul and Storm say:

…as the first geek President, Barack Obama would do well to reward this important and influential constituency by creating a new cabinet post: the Secretary of Geek Affairs.

And it’s up to YOU (the collective you, that is) to make sure the right person gets the job. As such we present GEEK MADNESS: a 64-”team” elimination tournament decided by public voting as to which person (or persons), real or fictional, is best for the job.

It’s as much fun to read as you’d think. The four regions have names we all recognize, like the Bombadil and Jor-El Regions, and there are some truly difficult geek match-ups, like Steve Jobs vs. The Cast of Revenge of the Nerds.

Somehow, I got added to this insanity, and I’m in the Jor-El region. Normally I don’t care about this sort of thing, and never take it seriously, but I really like Paul and Storm and I’m totally into the spirit of Geek Madness. Vote early and vote often, my brothers and sisters, and we’ll all celebrate when I get crushered in the second round, provided we can somehow get past Bruce Cambell in the first round. (I know, I know. If you can’t vote for me in this circumstance, I totally understand; I had a hard time voting for me.)

I wasn’t going to write an LA Daily this week, because the Internets seem to be turned off, but my editor told me that traffic is actually up at the Weekly, so I went ahead and wrote a story about playing Scrabble with Anne:

I drew an X. She drew an E. It was an unnecessary harbinger of things to come. She went first, and instantly took a twenty point lead. I scored seven, much better than usual. Four or five turns later, she played SEXY for a triple word score, and I never caught up. It was a blowout. I was Custer at Little Bighorn, Varro at Cannae, The Broncos at Superbowl XXIV.

With about twenty tiles remaining in the bag, I saw a chance to draw within 40 points. I had QIEEB after I’d played an ineffectual two letters for a humiliating three points. If I drew a T, N, or R, I could place the Q on a triple word score, build off the U in FUGUE, and make QUIET, QUEER, or QUEEN.

I drew the T and held my breath, for Murphy’s Law of Scrabble is that, with 85 potential places to play, your opponent will always play in the one place that leaves you thoroughly fucked.

Mike (aka Gabe) says that playing D&D with me and Kurtz and Tycho inspired him to get a DMG and learn how to run a game. They did four comics about it that I absolutely love. (part onepart twopart threepart four) I also love that this comic has given rise to the term the Gabe Bag as in, “I knew it would be a long flight, so I put my DS into my Gabe Bag, but I started reading an ARC of BONESHAKER before take off, and I never took anything else out.”

Mike couldn’t have chosen a better time to start DMing. The Fourth Edition Dungeon Master’s Guide is the book I’ve wanted to read since 1983: instead of just being a collection of magic items and a few passing references to the joys of reading boxed text, it actually teaches the reader how to be a DM. It explains – among several other things – how to figure out what your players want and give it to them, how to create encounters on the fly, how to scale encounters and award XP, and how to bring the game to life off the table, so everyone truly feels like they’re in a town called Winterhaven and maybe it’s not such a good idea to try to bluff that Ranger in the alley after all. The Fourth Edition DMG takes every single thing that makes DMing intimidating and scary, and casts dispel fear on it. Whether you’re planning to run a 4e campaign, a T20 campaign, a GURPS campaign or a World of Darkness campaign, it’s the one book that all hopeful DMs should have, and I think that even experienced DMs will find it a useful and enjoyable read.

So far, the feedback on the audio version of Happiest Days of Our Lives is overwhelmingly positive. Reader Paulius seemed to really like it:

If you’ve ever rolled a D20, stayed up all night mapping out Zelda on the NES or just happen to have heard of Wil Wheaton…buy The Happiest Days of Our Lives audiobook, it’s more than worth it.

Listening to the book was an almost eerie experience. At times I felt like some of Wil’s stories were lifted directly from my own childhood, only with the names and locations changed. I think this is what makes this book so charming…that despite the fact that, like me, you may have grown up a decade and a few thousand miles away from the author…you instantly feel have a lot in common through sheer geek-cameraderie.

I remember standing in a toy store, determined not to leave without a Star Wars action figure like in ‘Blue Light Special’. I remember being ‘taught’ by little-Hitler teachers who were far more interested in petty, selfish power-trips than actual teaching like in ‘The Butterfly Tree’…and sadly, the loss of a beloved family pet almost exactly like “Let go – A requiem for Felix the Bear.”

In fact, to me, that’s almost exactly what this book is. A memoir of the experiences that ‘growing up geek’ brings. The discovery that the things you love deny you entry into the mainstream social circles, the feeling that you have to constantly defend your choice of hobbies, and the joy when you find someone else who feels the same way. After listening to the whole thing, I almost can’t help but think of Wil’s childhood recollections as ‘Geek-Seed Moments’…those formative childhood experiences that steer you down the road towards geekhood.

Geek-Seed Moments is a phrase that I like a lot. I’m working on a new introduction for the Subterranean Press edition of the book, speaking specifically to people who aren’t already familiar with me and my work, and don’t know what they’re getting into. I keep coming back to various ways of saying that it’s about geek nostalgia with some of the stuff I love thrown in, but the words keep coming out all weird. Maybe “Geek-Seed Moments” will help me put them together into something more satisfying.

Finally: this.