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50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

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WIL WHEATON dot NET
WIL WHEATON dot NET

50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

Category: Games

that’s just how i roll

Posted on 5 November, 2007 By Wil

Last night, while we made dinner, Anne said, "I don’t speak geek, but I wanted to ask you . . . did you have fun at D&D?"

I stopped chopping onions and said, "Oh yeah! It was so awesome. It was a pretty classic hack and slash dungeon crawl that could have been straight out of The Keep on the Borderlands, and –"

She held up her hand. "Wait. Wait. Wait. You’re speaking geek."

"Sorry." I thought for a moment and added, "okay, there was one thing that happened that I think you can appreciate."

"Okay."

"Well, you know how gamers are really weird about our dice?"

She stirred a pot of rice on the stove, and covered it.

"Yes, like when you freaked out at Ryan for touching your ‘forbidden dice.’" She made little air quotes around the appropriate words.

"Exactly," I said. "So I played with some very experienced gamers. There were people in my party who have been playing longer than me, like back when it first came out."

She nodded, and pointed at the cutting board.

"What? Oh. Sorry." I went back to chopping onions.

"So we all brought our own dice, obviously."

"Obviously," she said.

"And at one point in our second encounter –" I finished chopping, and swept the onions into a dish with the knife. "Would you turn on that pan for me? So, an encounter is what we call it when we’re playing an adventure, and we deal with monsters or something like that."

"Mmmm," she said.

"Uh-oh, I’m losing her."
I thought.  "I’d better speed this up and get to the point."

I stabbed the top of a Tofu pouch and drained its water into the sink. I dumped the tofu block out into my hand, and set it on the cutting board. While I sliced it in half, I said, "Anyway, in our second encounter, I had to roll a d20 for something, and while I was shaking it, it hopped out over the top of my hand, rolled across the table to my left, and came to rest against this other guy’s stack of dice."

The pan warmed, and I dumped curry powder into the rapidly heating oil.

"It was like time stopped for a second, and the only thing any of us could see was my d20 resting against his d4 — that’s the one that looks like a pyramid."

"Oh, the one that’s so fun to step on," she said.

"I said I was sorry about that," I said. I stirred the curry around, and put my tofu into the pan. It sizzled, and a delicious cloud of curry-flavored steam billowed into the kitchen.

"So while the other end of the table continued resolving their combat, he looked at me and said, very seriously, ‘Uh, your dice are touching my dice.’"

"Oh no!" She said.

"Yeah, and he was totally serious."

"What did you do?" She started chopping tomatoes.

"I said, ‘Sorry, it hopped out of my hand while I was getting ready to make my listen check.’ I picked it up, careful to not touch his dice with my hand."

"Like Operation!" She said.

I laughed. "Exactly like Operation."

"Was he mad?" She said.

I flipped my tofu over. "I don’t think he was. It was more of a breach of etiquette than anything else. Can I have some of those tomatoes?"

She brought the cutting board over to me, and I pushed a few chunks into the simmering curry. It turned from bright yellow to a deep reddish brown.

"Goddamn, dude," Anne said, "that smells so good!"

I put on my best Teen Girl Squad Voice: "So good!"

"Uh, anyway," I said, "shortly after that happened, it was his turn to roll. He picked up his d20 — which I’m pretty sure was new in 1980 — and when he rolled it, it went right off the table, bounced off my thigh, and landed on the floor between us."

I turned my tofu one last time, and switched off the burner.

"I looked up at him and I said, ‘Dude. Your dice touched me.’" I laughed, "it was pretty funny."

"Why are you people so weird about your dice?" Anne said.

"That’s just how we roll," I said.

She looked at me. "Did you just . . ."

"Yes." I said. "Yes I did."

She suppressed a smile, and shook her head.

"Nolan!" She called over her shoulder," dinner is ready!"

Save vs. Awesome

Posted on 26 October, 2007 By Wil

Worldwide D&D Game Day is coming up on Saturday, November 3. GeekDad sez:

This year’s WWDDGD boasts over 1,000 venues (mainly game stores) and an
estimated 30,000 attendees from every continent except Antarctica. The
centerpiece is a special Icewind Dale adventure in honor of the
upcoming 20th anniversary of the creation of fantasy character Drizzt Do’Urden. There are D&D themed giveaways including D&D miniatures and RPGA
campaign cards. Active players, former players and absolute noobs are
welcome to attend, and no sign-ups are necessary — just show up! Check for games in your area.

I love this! What a great excuse to introduce someone — like your teenagers, for example — to tabletop RPGs! Wizards is sending out adventure kits to participating game shops, that sound pretty cool:

These come with everything your store needs to turn it into the center
of fun you’d expect from such a global celebration. This includes:
character packs keyed to one of five different player characters. In
each of these packs are the painted miniature, character sheet, d20 and
pencil. Basically everything your players need to have an action packed
adventure. For the DM there is a, special to game day, adventure and a
pack of dice (d4,6,8,10,20,100) and a unique RPGA rewards card offered
nowhere else!

My friendly local game shop is running one-shot adventures in the morning and afternoon. I’m not sure what they have in mind, but Wizards says

We are sending each venue a treasure chest of goodies that include an
special adventure sent in Icewind Dale a location in the popular Forgotten Realms
world. Each chest contains enough adventures, complete with full color
maps and miniatures, to ensure 25 players can strive for fame and
fortune at the same time.

I looked at the character sheets (they are already posted as PDFs online) and the set-up seems to be: two Dwarves find a map to their ancestral home, gather some friends and a stranger together, and head up into the mountains to find it. Sounds like a classic adventure to me, with some wilderness encounters on the way to the obligatory ruins that I’m pretty sure go deep into the mountain at some point, almost like a dungeon. Yes, a dungeon that you could crawl through.

Whether you’re a longtime gamer with a gaming monkey on your back, or a normal person who’s always wanted to give tabletop role playing games a try, this is perfect. Just show up, grab a character and some dice, and get ready for adventure. Wizards has wisely created 4th level characters for the festivities, so players won’t have to suffer the indignity of being killed by a single kobold. On the other hand, players won’t get to enjoy the rite of passage we all enjoyed the first time we were killed by a single kobold, while trying in vain to defend ourselves by casting Light.

drink beer, insert coin

Posted on 21 October, 2007 By Wil

Friday night, I took my wife out for beers and video games. It seemed like a perfect way to end a not-so-perfect week.

We started with Ms. Pac-Man. I love Ms. Pac-Man, because the very first time I played it, I got to the pretzel level. About ten years ago, I played the hyper-speed version of it at a campground in San Diego, where I’d gone on vacation with my family and a few friends. Though I was 25 — wait. I can’t possibly have been 25, because I didn’t know Anne, yet.  That means that this actually happened over ten years ago, maybe when I was 22. This thought is simultaneously awesome (I’ve known my wife for over a decade) and tragic (goddamn am I getting old.)

So I was 22, and we were playing a "winner stays, loser pays" as-hoc tourney. I took down every single opponent — child or adult — who challenged me. The only serious competition I got was from a 14 or 15 year-old girl, who was quite skilled at a game that was older than her than I was. I recall edging her out by a few thousand points, mostly because I got lucky and nailed a pear on my last man.

My most recent game, however, was a disaster for me. I didn’t even break 3000 points, while Anne cleared the first three boards on her first man, on her way to a 17000 point score. It turns out that Guinness, while certainly delicious and filled with the cure for what ails you, slows down your reaction time.

After Ms. Pac-Man, we moved over to Centipede, which is one of my all-time favorite games. If I compiled a top ten list, it would be on the first cut, though I’m not sure if it would make the final one. I resist making this list because it’s like trying to choose which child you love the most.

I destroyed Anne on Centipede, which throws into question my earlier statement that Guinness slows down reaction times. Centipede is significantly faster and more harried than Ms. Pac-Man, but I fell into a zone the moment the game started, and my wife just couldn’t catch up. I may have distracted her while she played, though, by telling her the story of the time I was 10 or 11 and a couple in their mid-20s let me finish out their game on the cocktail machine at Shakeys, because their pizza and mojos were ready before they were done. I loved that Shakeys in the early 80s, because in addition to Centipede, it had Vanguard, Asteroids, Battlezone, a submarine game whose name I can’t recall, Mr. Do! and usually one good pinball machine.

Our last game was Donkey Kong Junior. I played it like crazy at my Aunt Val’s house when it first came out, because my cousin had a Nintendo machine and a few ROM sets he could swap out, for most of the first generation Nintendo games. We played them all, but Donkey Kong Junior was my favorite. Popeye had a great story but was way too hard, Mario Brothers was really only fun with two players, and Punch Out!! required some sort of feat I never purchased when I was a low-level Human Geekling. This leaves Donkey Kong, of course, which I’ll forever associate with the bowling alley where I first played it. It was fun, to be sure, but even today I can rarely make it to the cement factory level.

Donkey Kong Junior, though, had fantastic sound, beautiful graphics, and the added fun of turning the tables on the protagonist we all knew and loved when he went by the nom-de-jeu "Jumpman." The sound of the little monkey’s feet when he walked, the music, and the colors all came together in a perfect storm of awesome, and though I’ve been playing that game for a quarter of a century, it still fills me with joy to drop in a quarter and see if I can rescue my papa.

My wife, though? Not so much. For reasons she refuses to divulge, she never played it, and has no desire to learn from the likes of me. So I played Donkey Kong Junior, alone, while she watched and pretended to be impressed. Hey, I waited 25 years to impress a girl with my DKJ skills, so I’ll take it, even if she was faking it.

There’s a lesson there, ladies: we don’t care if you’re faking it or not, even when we’re playing video games.

the family that frags together . . .

Posted on 17 October, 2007 By Wil

It’s been painful, joyful,
scary, and wonderful that Ryan’s away at school, out of our house, and
in a place — physically and emotionally — where I can’t protect him.
I have to hope that I did my job as a parent, and when he makes
mistakes, they result in skinned knees and not broken bones. Some days are easier than others.

To say that it’s been a challenge to let go would be a massive
understatement, and I’m struggling with it even more than Anne is,
disproving once and for all the notion that biology is stronger than,
uh, not biology.

Though he’s really, really far away, and he’s got his new friends and
is taking his first uncertain steps into his adult life, it’s been
pretty easy to stay in close contact with him, thanks to instant
messaging, e-mail, and sending photos and text messages through our
cellphones.

I can add "playing Halo 3" to the list of ways we’ve been able to keep in touch with each other.

I was sitting in my new office (formerly known as Ryan’s bedroom)
finishing up some work last night, when Nolan called out from the living room,
"Hey Wil, Ryan wants to talk to you!"

I walked out, and saw that he wasn’t on the phone, but was playing a
private Halo 3 game with Ryan, who was connected from his friend’s dorm
at school. I grabbed the headset from Nolan, and talked with Ryan while
they played.

"So how is everything?" I said. It’s nobody’s business, but suffice to say he recently skinned his knees.

"Better," he said.

"I’m glad to hear it," I said.

"Oh shit!" He said, as Nolan beat him down.

I laughed. "I saw him sneaking up on you, but didn’t think it was fair to affect the outcome of the game."

"Oh," Ryan said, a smile in his voice, "I see how it is."

We talked for a few more minutes, our conversation regularly
interrupted when one of them scored a particularly awesome kill on the
other.

"Well," Ryan finally said, "I hate to say it, but Nolan is clearly better at this than me."

I relayed this confession to Nolan.

"YES!" He said.

"Okay," I said to Ryan, "I have to go back to work, so I’ll talk to you
soon. I love you, and look out because Nolan is going to kill you . . .
now."

Nolan’s rocket exploded at Ryan’s feet, launching him into a beautiful ragdoll tumble off the edge of the map.

"Dammit!" Ryan said. "Okay, I love you too and I’ll talk to you later."

I gave Nolan the headset, and headed back toward my office. I paused in
the doorway, and looked back. Though they were separated by a terrible
distance, I felt the pride a parent feels when he sees his kids drop
the sibling rivalry long enough to have fun together.

I may not have a jet pack, or a flying car, but I still think this future is pretty cool.

Geek in Review: Carded

Posted on 10 October, 2007 By Wil

I went to the mall this weekend to buy Dead Rising, to use in my next GiR, which will be the now-annual Creepy, Geeky Games feature, and ended up with fodder for this week’s column while I was there:

Geek in Review: Carded
My wife and I are both in our mid-thirties. We have two kids, one of
whom is in college, but we must look young, because we still get carded
in restaurants, bars, and even at the market. It happens so frequently,
we’ve made it into a contest, to see who can get carded most often, and
in the most unlikely circumstances.

This last weekend, I pulled ahead in our contest, when I was carded at the mall, while attempting to buy a video game.

“Wait.” I said to the cashier. “You’re carding me for a video game?”

“Yeah,” he said, “It’s an M-rated game. I have to.”

“I’m 35,” I said. “This is hilarious.”

“I’m sorry, but my manager is standing right there, so . . .” he said.

“Well, I don’t want to be a dick, and I don’t want to get you into any
trouble.” I said. I reached into my wallet and handed him my ID. “But
isn’t this sort of lame?”

The manager nodded. “It’s the stupidest thing in the world, and it’s all because of the Grand Theft Auto thing.”

I submitted my story to Propeller, if you think it’s worth a vote.

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