One of the inherent challenges in posting something new for 31 straight days is finding something worth sharing or examining or just talking about every day that feels worth the effort. To be honest, I don’t feel like writing a single word today. But I did get to play my friend Chris Kluwe’s upcoming game, Twilight of the Gods today, and it has me thinking about tabletop gaming.
Other than what we tested and played on Tabletop, I haven’t played a lot of games this year. Early this year, my group was broken up and scattered to different states and countries (thanks for taking another thing away from me, 2016), so when we were able to get the gang together, we only played Pandemic Legacy (which I highly recommend). We also played a little bit of Codenames and Splendor, but that’s pretty much been all we did.
It’s a weird feeling for me, to go from playing games almost every day (and at least once every week) to not playing really at all, and not really wanting to. I feel like a big part of my life has been put into suspended animation, and I have to decide if it’s worth taking it out of hibernation to make it part of my job, again. On the one hand, it’s really great to do what you love for your job. On the other hand, taking my favorite hobby and making it my job left me without something fun to do when I wanted or needed to unwind after work, and I know this is a first world problem that nobody cares about. So much has happened with Tabletop in the last year or so that is upsetting, I almost don’t want to play games at all, because it makes me think about stuff that makes me sad. I created Tabletop to put more gamers into the world. That was all I wanted to do, and I think we did that. I didn’t want a lot of the other stuff that came along for the ride, and I hope that, someday, I’ll be able to find my way back to the joy that I wanted to share in the first place.