Guest blogger, Will Hindmarch, is a writer and designer in Chicago. You might know his work from the book design for Memories of the Future, Volume 1 or from RPGs like Always/Never/Now.
There I was, alone outside an unfamiliar hotel-room door, with nowhere to hide. It was too late to flee. I had already knocked.
My newest tabletop RPG design was in my bag, ready to make a first impression. I felt like I had worms in my guts. I thought I could feel my brain’s insidious chemicals diluting the meds I take to keep my head above the waves. I took a breath, let it out.
Settle down, you idiot, I thought to myself. Just don’t be a dick.
Someone worked the latch on the door. It swung open.
“Hey, how are you?” Wil Wheaton asked, doorknob in hand. “Come on in.”
I went inside. But I’d already made my first mistake. It went into my mood like a drop of dye clouding into clear water.
Did you catch it?
