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WIL WHEATON dot NET
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50,000 Monkeys at 50,000 Typewriters Can't Be Wrong

Category: Tabletop

Tabletop

Tabletop News: season four starts on November second

Posted on 1 November, 2016 By Wil
Some fine TableDerp.
Some damn fine TableDerp.

 

Hey look, Legendary decided to release Season 4 of Tabletop tomorrow … sort of.

The first two episodes of the season will be on YouTube as usual, then Legendary’s moving the show to their Alpha subscription service.

The show will continue to stream on Alpha, and then, on January 30, 2017, the Alpha exclusivity window will end, and show will pick back up on YouTube with episode 3. So if you choose not to sign up for Legendary’s streaming subscription service, that’s when you’ll be able to find our show where it’s always been.

At the moment, I can’t really share my personal feelings on this whole thing, but I’m pretty sure that I can say this: however and whenever and wherever you choose to watch our show, I hope you enjoy it. It’s a good season, and I’m really proud of it.

Here’s the trailer for S04:

blog Photo Credit Tony Case on Flickr

It’s my 44th Birthday. Time for a check-in.

Posted on 29 July, 2016 By Wil

Wil and WilToday, I complete my 44th trip around the Sun. It’s only taken me a little over 16,000 days, so my pace is pretty solid.

Most birthdays since I turned 30 have just been another X in the box, more or less, but this one is the first since I made a deliberate choice to reboot my life, so now I can clearly and honestly assess how that’s been going (which I guess is what I’ve done every month since I started, but whatever. It sounds profound so there.)

One year ago today, I was at GenCon, having the worst birthday and worst GenCon of my life. I should have been having fun, playing games, and celebrating Tabletop, but I spent the entire convention meeting with game publishers who had been lied to by the same person (who I thought was a trusted friend) who had been lying to me for three years, using me and his position as a trusted part of Tabletop to advance his own goals. While I was trying to deal with the emotional effects of being so totally and utterly betrayed, I also had to try my best to set it aside and save not just my show, but dozens of relationships that I didn’t even know had been severely damaged. I sat down with people who didn’t know me, who I didn’t know, and had to listen to them tell me about all the lies they’d been told about me, about my show, and about my personal values. It was horrible. I had a terrible time, and by the time the day was over, I just wanted to drink beer until I couldn’t feel feelings.

What a difference a year makes. Instead of trying not to cry all day, I’m enjoying the peace and quiet of my home. Instead of struggling to find some enthusiasm to make more Tabletop, I’m creating and writing the stories I’ve been wanting to tell for months. Instead of cleaning up someone else’s mess, I’m spending the day with the people I love.

Being betrayed by someone I loved like family was one of the most painful and devastating things I’ve ever experienced. But I can take something good out of it: it forced me to look at what I was doing with my life, how I was coping with the way I was feeling, and why I had allowed all of it to happen in the first place.

It forced me to get serious about dealing with all that unhappiness, and ask myself what is important to me? What do I want to do with my life? What can I do to take control of my life? How can I be responsible for my happiness?

It’s an ongoing process. Some days are harder than others. I make mistakes, but I learn from them. Months later, I still have profound realizations about my life, my art, and where they intersect all the time, thanks to the clarity and focus my life reboot has given me.

I never would have expected my 44th birthday to be a Big One™, but here we are. Let’s check-in and see how my seven things are working out.

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Games

Wrapping up Tabletop Season 4

Posted on 14 May, 2016 By Wil

IMG_20160511_104051-COLLAGEIt was a really good season. I had the most fun I’ve had since the first season, primarily because I reclaimed much of the stuff that had either been taken from me, or I’d given away.

We played games that we wouldn’t have been able to play in previous season, like Fury of Dracula and Eldritch Horror, and rather than try to go for lots of games that are heavy on strategy, I recalled my primary focus in the first two seasons, and looked for games that were accessible and varied, so that more people in the world will want to play more games. I played games that I never would have considered, because they have a lot of luck involved, but are still fun because they’re fast.

I stopped worrying about what The Audience was going to think, because I realized that I had allowed my fucked up brain to turn The Audience into The People On The Internet Who Hate Whatever I Do Anyway So I’ll Show Them. Recognizing that (with clarity I wouldn’t have had without my reboot) gave me permission to make the show that I wanted to make, the way I wanted to make it.

And I can’t overstate how good it was to clean house and get rid of the toxic garbage that was dragging me and the show down. If I’d only done that, this would have been the best season, ever, from a personal standpoint.

I also won a game this year, so that’s a thing.

I’m tired, but it’s a good tired that feels earned instead of imposed, if that makes sense.

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Games

Tabletop Season 4 Day 11: Lanterns

Posted on 11 May, 2016 By Wil

IMG_20160510_101610

Lanterns was the first game I officially locked into our schedule for this season. It was the first game I was able to announce, months ago, when I played it with Ivan Van Norman and Becca Scott (#BeccaCheats) on their show Game the Game.

Then, as it happened, Ivan and Becca (#beccaistheworst) were the first guests I was able to announce, because we decided to have a rematch on Tabletop. We also invited the former G&S Twitch Overlord, Zac Eubanks, to fill out the game.

Lanterns has enough strategy to make it satisfying for experienced gamers, but it’s also so easy to teach, learn, and play, it’s perfect for players as young as 8 years-old. It’s also great bridge to more complex games, regardless of your age.

I’ve experienced a lot of shitty and cruel stuff in the popular online boardgame forums, but I discovered this game because someone in r/boardgames was talking about how great it was. If my memory is correct, the same post brought another game we’re playing this season, Harbour, to my attention. I mention this because it’s so easy to just ragequit and want to burn the whole internet down when shitty people are shitty. We tend to focus on the garbage, because the garbage smells the worst and if it isn’t thrown away, can totally take over a place, but we need to remember that there are a lot of good, kind, enthusiastic people out there in the world who want to share the things they love with us, and who want to build and cultivate a positive community. I’m doing everything I can to make Tabletop part of the positive and awesome gaming community that has meant so much to me for over thirty years of my life. After last season, I didn’t know if that was possible, but this year I feel like it’s come back to what I always wanted it to be. It was a good idea to take out the trash, it turns out.

 

 

Games

Tabletop Season 4 Days 8-10

Posted on 10 May, 2016 By Wil
Me, cosplaying as an adult who knows exactly what you're up to.
Me, cosplaying as an adult who knows exactly what you’re up to.

Remember when I said I may not have time to do this every day? Well, here we are.

This season continues to be the most fun and the most satisfying since our first season, for a lot of reasons that will need their own post at some point in the future. The tl;dr is if I still feel the way I feel right now when production is over, I will probably want to do at least one more season of the show.

So let’s catch up on what we’ve played the last few days…

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